Thank you for your comments! Yes, I will be working on implementing those improvements! Regards!
kronoman
Creator of
Recent community posts
Help Santa deliver gifts and make friends with his reindeer.
Santa has been sued for labor abuse for his reindeer, and his sleigh is about to be repossessed.
Help Santa distribute gifts and regain the trust of his reindeer, so the Christmas Reindeer Syndicate will take away his lawsuit.
This is a game made for Cozy Winter Jam 2022.
Programmed in a few hours, in QBasic, for MS DOS, from scratch. Can be played online thanks to the magic of web emulators, or for Windows too, thanks to QB64 compiler, you dont need a real MSDOS machine to enjoy it.
Get it here -> https://kronoman.itch.io/santas-gifts
Hello, I am going to answer your comments! English is not my native language, so it may sound weird.
Loved your video review!!
It’s a work in progress, it’s not finished yet, so some promised things still don’t work.
The music: I made the code, but it doesn’t have music content yet, only the code to play it, so you won’t hear anything until a few newer versions.
The tutorial can be returned by pressing F1, I’ll give it more time until you hit a key in next version, good idea.
Space and Z do exactly the same thing, the difference is you can play with the arrows or the letters, it’s so that people can play left-handed or right-handed without crossing their hands. I plan to make the keys configurable in future versions, being code for MS DOS it is quite complicated to implement functionality.
There are some secrets, I plan to incorporate more, it happens that the story mode is not ready yet, only endurance.
I’m glad you felt it retro! It was the idea, a little homage to the era of Apogee, Psygnosis, Bitmap Brothers, etc :D
Yes, I am planning to put different difficulty levels for all ages and abilities.
As for the gamepad, yes! I already have code written for the gamepad, I’m in the testing phase, but it is very possible that I have a gamepad or joystick working on MS DOS, even on emulators.
I also plan to compile native versions for Windows and Linux, the code is quite portable, I’m using C++
Thank you very much for your comments, I hope I can continue releasing retro games as my time allows me!
I am so glad to read your comments, I really appreciate them!
Hello, I am going to answer your comments! English is not my native language, so it may sound weird.
Loved your video review!!
It’s a work in progress, it’s not finished yet, so some promised things still don’t work.
The music: I made the code, but it doesn’t have music content yet, only the code to play it, so you won’t hear anything until a few newer versions.
The tutorial can be returned by pressing F1, I’ll give it more time until you hit a key in next version, good idea.
Space and Z do exactly the same thing, the difference is you can play with the arrows or the letters, it’s so that people can play left-handed or right-handed without crossing their hands. I plan to make the keys configurable in future versions, being code for MS DOS it is quite complicated to implement functionality.
There are some secrets, I plan to incorporate more, it happens that the story mode is not ready yet, only endurance.
I’m glad you felt it retro! It was the idea, a little homage to the era of Apogee, Psygnosis, Bitmap Brothers, etc :D
Yes, I am planning to put different difficulty levels for all ages and abilities.
As for the gamepad, yes! I already have code written for the gamepad, I’m in the testing phase, but it is very possible that I have a gamepad or joystick working on MS DOS, even on emulators.
I also plan to compile native versions for Windows and Linux, the code is quite portable, I’m using C++
Thank you very much for your comments, I hope I can continue releasing retro games as my time allows me!
I am so glad to read your comments, I really appreciate them!
Hello! The white text for the sidebar is from the MS DOS emulator, it’s called JS DOS (it’s DosBox with Javascript), I did not program that emulator.
Try downloading the version compiled for Windows. The online version with the emulator is kind of cumbersome, since it’s emulating MS DOS inside a web browser.
The version compiled for Windows has better keyboard response.
The best way to land the ship is to tap the boosters (for example up arrow or W), to control the fall slowly.
Thank you for your comments and testing the game!!
Rescue the marooned crew of the first mars base in this free MS-DOS (can be played on Windows native or web browser too) game.
Inspired in Atari’s legendary Lunar Lander from 1979, a little homage with some cool new things.
Control a spacecraft as it falls toward the surface of mars, using thrusters to slow the ship’s descent and control its horizontal motion to reach a safe landing area.
Crashing into the surface at too high a velocity, or running out of fuel or oxygen all result in failure.
Developed over a weekend, for a game jam, the source code is also available.
Thanks for reading, I hope you enjoy it, all comments welcome.
Yes of course, the link is in my profile! From there you can see my projects, including this one. Thanks for the comment!!
ps https://github.com/alvarogonzalezferrer/Mars-Rescue/blob/main/mars22.bas