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Do No Harm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #6 | 3.739 | 3.739 |
Overall | #7 | 3.565 | 3.565 |
Enjoyment | #9 | 3.522 | 3.522 |
Concept | #12 | 3.609 | 3.609 |
Presentation | #17 | 3.391 | 3.391 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
SAWD Games is Justin Chartier and John Day, we handled all coding, design, and everything else not listed in the credits on the game page. John did some original art to supplement the free assets we used.
Software used
We used the Godot engine (3.5.1) for game development, and MS Paint and GIMP for graphic editing.
Use of the limitation
In our game, the player is a doctor who once did monstrous and harmful things to his patients. Now, in hell, his penance is to heal demons and to do no harm, ever again.
Cookies eaten
Not very many cookies, this was a week for pie.
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Comments
I like the garphics
I liked the graphics and sound, and the game mechanics reminded me of dancing on the Pump It Up Dance Machine. I liked the concept!
i enjoyed it, although it was a short, repetitve game, the idea is pretty funny, well done :)
It's a bit repetitive, I just like the idea that the player character is forced to do no harm in hell
The concept is really good! I like the idea of having to treat demons because they caught the sniffles lol. I will say, the gameplay got a little repetitive, and there was just too many things happening on screen, it kind of hurt my eyes. I feel like removing the fire background would have been better. Good work!
I enjoyed this game! Nice visuals and satisfying controls!
I liked the graphics and the gameplay.
Only at the end apparently I had a bug because I couldn't finish the game. I just had every time mistakes, even if I clicked right, even if not right, even if I do not click at all
Otherwise, it is well done
intense fun gameplay but the music felt so calm for hell, was very weird ( my man took a look at the screen and thought, I know just the right thing, eLeVatOr mUsiC).
cool sprites, and sounds.
I got 85 mistakes, 704 points, and the holy grail of 69% accuracy.
Gameplay is fun! I think in more difficult levels you could do with hiding the next few buttons you have to touch until you reach them. There's a lot of charming jokes in the names of the illnesses and the demons, but they don't really come through because most of the text is really small and the font doesn't help (also the green clashes a lot with the rest of color palette.. but at least it stands out). I also like the dissonance between the setting and the music. Overall the tone reminds me of Shin Megami Tensei games.
EDIT: Also I like the use of the theme + limitation. A doctor who's so evil that his hell is literally just having to do his job is really funny.
A good game concept, but I think it will be more fun if you made it a topdown movement, so that there is some kind of urgency. But, then again maybe because I like action games more that's why I don't find the charm in this game.
Nice choice of bgm, especially the calm bgm while playing, it really represent the situation.
Overall, great job.
Interesting concept. The graphics kinda reminds me of mid-late 90s computer game sprites, like fallout 1. You could try and add a lose condition since there doesn't seem to be much risk in making a mistake when treating your patients.