Holy hell! This is very impressive! The AI was good, the graphics were good and the game really played like a game, and not just an emacs thingy - very cool
krzysckh
4
Posts
1
Followers
2
Following
A member registered Mar 12, 2021 · View creator page →
Creator of
Recent community posts
hi, the 2nd maze is so large to compensate for the smallness of the actual map.
i had no idea for other “levels” so i just slapped in a (at-runtime (create-maze 32 16 (time-ms) #\2))
which creates a 32x16 (actually 64x32) maze as a last ditch effort to make the gameplay time a bit longer :P
thank you