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krzysckh

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A member registered Mar 12, 2021 · View creator page →

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Holy hell! This is very impressive! The AI was good, the graphics were good and the game really played like a game, and not just an emacs thingy - very cool

very cool

Thanks!

hi, the 2nd maze is so large to compensate for the smallness of the actual map.

i had no idea for other “levels” so i just slapped in a (at-runtime (create-maze 32 16 (time-ms) #\2)) which creates a 32x16 (actually 64x32) maze as a last ditch effort to make the gameplay time a bit longer :P

thank you