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lager's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Entertainment - how enjoyable is it? | #5 | 3.636 | 3.636 |
Presentation - how does it look/feel? | #16 | 2.909 | 2.909 |
Overall | #16 | 3.000 | 3.000 |
Creativity - how original is the idea? | #18 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Definitely a lot of fun, even with the bots cheating. I think a bit more unpredictability would help the bots be harder to beat. Kudos for putting together a multiplayer server and deploying it during a game jam!
thanks!
Brings me back to the times of agar.io 😊 Good job, and kudos for implementing multiplayer!
thanks ~
The enemy ball is much faster than me!
if you’re playing in offline mode (with bots) they are essentially cheating, as they don’t have a fixed speed limit and are moving at a fixed rate per game tick while your speed is tied to the FPS (oops) and your size so yup true this can and will happen - sorry ;).
if you’re playing in online mode, the server does exactly 0 speed-checking so one could just edit the source code in their client to be incredibly fast and the server wouldn’t mind (i unfortunately ran out of time and couldn’t implement any anti-cheat thingy).
Very fun clone, agar.io is such an addictive concept. Very well executed too. Simple look and feel that fits the theme. Perhaps some background music would have been nice.
I loved playing agar.io, this scratches the itch just right!
Neat implementation! I also ran out of time trying to get emscripten to play nice with two hosted environments.