Thank you for the comment and feedback!
I will have to test around with the momentum in air vs on ground issue. From what I understand, the momentum retention should be the same in both cases. However, I totally agree with your comments. As we develop the game further, I think there should be more momentum retention (less friction) in the air as opposed to on the ground. It definitely makes more intuitive sense.
Ky.Dev()
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A member registered Dec 29, 2020 · View creator page →
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A simple cellular automata game to play around with
Simulation
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Thank you for the feedback! I am glad to see that you felt that the controls were tight. I look forward to expanding on this idea in the future.
And yeah, I toyed with the gravity for as much time as I could. I ended up liking the fast paced feel of it, especially with such small chamber sizes. It has been a fun project to work on. :)