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Lactozilla

2
Posts
A member registered May 01, 2019

Recent community posts

First off, this looks pretty good. The graphics are readable, the HUD is straightforward, and it overall looks like an authentic GBA game. I liked the music too.

In gameplay, the biggest issue to me right now is that I can’t tell if I have i-frames or not, so when I get hit I have to fumble around to make sure I don’t immediately get hit again. The sword attack lasts too long and there is no way to cancel it, which can make combat a chore. I found myself dashing away from the first boss every time I landed a hit, because its attack is essentially unavoidable otherwise. I also wish using the shield didn’t lock my inputs for so long.

Sometimes there are rooms where the enemies instantly want to attack me before I can react, and they can cluster together too. Speaking of, I wish they didn’t respawn when I revisit the rooms (which I may have exploited to farm money.)

Lastly, I couldn’t progress after this room, so that’s where I stopped. I looked everywhere and revisited rooms (getting some crashes in the process) and didn’t know where to go or if I missed something.

room with a checkpoint and an exit

But overall, I like the concept here, especially those upgrades, and the NPCs I found along the way. With some polish I would definitely try it again

I love the bonus rooms