Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

landon_gray_3

31
Posts
A member registered Aug 25, 2024

Creator of

Recent community posts

Will do, sorry to hear that. Don't give up on it!

Definitely I had to learn the engine day 4 into the Jam, we originally had unity as our main option but found Godot to be easier for our main guy. As for the music I think that's a WebGL issue. Thanks a ton for checking it out and have a good one!

Thank you!

Thanks for playing! A way to heal will definitely be implemented in the future. Possibly a medbot or something 馃.

Thanks for playing! Legit both those ideas where on our ideas list. Life just got a bit busy to implement them in time.

This part here, I removed the rock power up before breaking the path down. Can't jump high enough on the left and blocked on the right.


Zero upgrades might be more impressive than hitting the king

Thanks for the feedback, could the unpossessable robots possibly be the ones hacked by the pickles? (They grow a little hair when they are hacked by pickles and it can happen offscreen). We definitely need another indicator or mention it in the how to play. Definitely agree more Ricks would be awesome but balancing was saved for the last day and we panicked lol! We also found too many pickles at once could lead to all the robots being possessed by pickles at once and therefore REALLY hard to progress. Thanks again!

Very nice! Makes you have to aim carefully or you get stuck

Fun platformer, sometimes hard to tell where you will land.

Great start keep it up!

I love smashing

Very cute art style, fun tower defense. Keep it up!

Love tower defense games, nice and peaceful. Perhaps the ability to sell/unequip tier 1 abilities so you can swap them for tire 2 would be nice.

Oof oof oof, yeah, WINNER!

This reminds me of those root beer videos.

Sounds fun did it not get uploaded before the deadline?

Pretty cool, was able to consistently hit the king after just 4 upgrades. The bolt would sometimes launch at an angle that was completely off course but other than that pretty fun.

Wow this is really creative. Good sound, animations, and puzzles. I did notice I got soft locked in a area, and after beating the boss I could not use 1, 2, 3. Great job keep it up!

Roomba go boomba

Very nice, I can't 3d model for the life of me. Would love to know what else you are planning to add. I also found a way to jump out of the world haha

Well done, nice job with the physics, the art, and the music. Keep it up!

Pretty fun, and a good rage bait. Took me a while to find your shortcuts when testing hehe. Also got stuck in between sections pretty frequently. Here I was clipped into the ceiling.

Game loop and game play is nice a smooth, there's a lot of potential for growth, more enemies, bosses, power ups. Hope you keep going with it!

Stuck on the light posts urggggg fun ragebait 

Very fun, got stuck when there was two Virologists they would not leave eachothers side grrrr

Just when I thought I had it down "Shift to invert" aww dang it more to panic about! Pretty fun and unique idea.

Thanks for checking it out!

Thanks for checking it out! Although a cooldown for possessing/hacking was a idea we had for some time, we didn't incorporate it. It's most likely a bug 馃悰. Was running into robots just not working some times? I'd love to try and recreate it and patch that. Thanks again!

  wubba lubba dub dub