Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

LaylaTheBrave

7
Posts
1
Followers
1
Following
A member registered Jan 19, 2023

Recent community posts

I really like the game as a concept and the art style is quite cute.

For a 48 hour game jam it's really well polished, whoever I'd like the fire guy to not have a charge time to it's shots.

The shot tracking is well made, despite having it's bugs, due to it tracking the center of the fireball and not consider it's hurtbox.

Looking forward for it being further developed.

I really like being able to make my own mold and the concept is really fun!

The save function is a bit iffy and it's really easy to glitch the material % to get the job done doing nothing, whoever, bugs are expected in a 48 hour build

Art is amazing and the concept is great! Good job!

I didn't get very well how the car drives us gameplay wise, since the game is a straight line and we still do the accelerating. Whoever the image of a guy carrying a car on it's back is hilarious!

Loved the art style

Really enjoyed your take on a reverse bullet hell! Level 10 was really hard!

Despite how simple the gameplay loop is, it's super gratifying and I loved it!

For a 48hour jam it's amazing!

I liked the concept and the art.

first of all, i would've liked an option to turn down the music in game, whoever it's not that big of a deal.

for the game itself, it's quite easy to understand, however, i didn't see the point in having radial cards.

I also didn't manage to cycle the deck, after I draw a couple cards, i simply get an empty hand even though the deck says it has 1/2/3 cards. After defeating the cube, not being able to restart the game is a shame as well.

however, despite my critique it's a solid project for 48 hours! If it is a little more fleshed out it'd be amazing!

I didn't enjoy much because it's not my type of game to change screens real fast, specially since there are basically no cues.
Whoever, it's pretty solid for a 48h jam, the concept is really fun!

Really nice! Cool concept where the Mage is the first one to explore the room followed by the rogue