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Leandro Dotta

42
Posts
1
Topics
16
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20
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A member registered Aug 29, 2017 · View creator page →

Creator of

Recent community posts

Thank you! I'm glad you like the art, music, and concept 😊. Unfortunately, we weren't able to finish it, the whole idea was supposed to be a Roguelike game, where you need to defeat all enemies to continue to the next chamber. But we couldn't make it in time 😅

Hello! Thanks for your comment! We did not have time to implement the door. In the original idea the door only appears after defeating all the enemies 😊

Thanks a lot!

Unfortunately, we aren't able to finish it 😅

Thank you 😊

Hello, thanks for reporting :)

Unfortunately we aren't able to finish the game 😅

Thank you! I really recommend playing with someone, it can quite fun and competive

Loved the artwork! Congrats!

Loved your game! Building the golem with the materials you collect is an amazing idea!

Cool! It was a clever solution to have only one block to build the path, with that you can create a lot of puzzles and challenges. Just had some trouble syncing the jump and then clicking to put the next block at the same time.

As a suggestion, what if when the player clicks to build the next block, the current block takes a little time before vanishing? This way, the player would have some quick time to move before falling. I think this small change could facilitate the gameplay and then lead the player to focus on solving the puzzles, instead of struggling with the jump.

Nice game! Shooting slimes is fun. Just thought maybe the totems could have more use, it could shoot the enemies for example, or be more linked with the objective. 

Wow, I loved so much the unique idea of increasing and decreasing speed. Great work, congrats!

Thanks a lot! ❤️

Thank you!! Glad you liked it

Thank you! That was the inspiration, plus the battle to play as a party game!

Thank you!! And thanks for the feedback ❤️

Thank you! Give it a try again with someone or a party when you have the opportunity, today we made a play session at work (at lunchtime 😝) and it was really fun!

Glad you mentioned the game's name. We are so proud of it 🤣

obrigado!!

Obrigado! Se puder, vota lá no nosso jogo por favor:

https://itch.io/jam/gdevelop-game-jam-1/rate/1408817


Estamos participando da GDevelop GameJam

Vlw!

Thank you!

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I'm so happy with your comment! That's exacly what we're aiming for, it's so nice you played with your son.

Thank you!

 

(1 edit)

Thank you! Glad you liked It!

Thank you!

Thanks a lot! That's a good idea, having a single-player option. I'm glad you liked it!

Sorry about that 😅
Glad you liked it besides that!!

But I reinforce that the idea is super cool. I would love to play again your game after the improvements!

Congratulations on your first game! I got surprised when you introduced a shooting mechanic in the boss fight. The intro was great too!

Loved the concept, so creative!

To me, it got too hard really quickly. Just think it needs some balancing and tweaks in the level design.

This is the kind of game I would certainly buy. Congrats!

My cat would probably beat me as well 🤣

Bonito demais! Que penas que não conseguiu terminar. Um jogo com esse tipo de estética eu com certeza jogaria não só na game jam

The premise of your game is very nice. I wasn't able yet to save GDX22, but I'll get back to try again later! Congrats!

Thank you! Glad you liked the game! 😀

Hi! I loved the idea of having to draw the path to jump over, that's really creative. Though I had some trouble with the controls (I played on PC), it was too hard to draw the path with the mouse, then control the player to move and jump with the spacebar.

Another thing that stop me from continuing playing, was having to return to the first level every time I lose.

Thank you! Glad you enjoy it

Hello! You pointed out several interesting things to be improved in the game! I got your point about the Tetris part of the game not being much like a full Tetris, we had to cut some edges to keep a clean scope to finish it.


Thanks a lot for the comment! I hope you play again some other time :)

Muito obrigado Luiz!

Obrigado!

Thanks! :)

Pretty simple ideia and really fun!