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Leeviat

15
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A member registered Dec 01, 2023 · View creator page →

Creator of

Recent community posts

Thank you so much! ^^ 

Thanks for the feedback! I totally forgot to check the overall volume in the end, so that's what I'll add to my to-do-list. Oh yes, the gas station as admittedly a mean puzzle ^^ I just put some hints in the game description that might help other people with the same problem.

It felt like such a calming game! I really enjoyed it ^^

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I really enjoyed this game, especially the beautiful graphics and the story! There were just one problem I encountered: Once the crates were pushed all the way to the wall, I couldn't pull them back onto the pressure plates (I know, that was a stupid move of mine in the first place haha), so it would have been helpful if there was a way to reset the room (or maybe I just missed that?)... Nonetheless, playing the game was great fun :)

Happy to hear you enjoyed it :)

Thank you! :)

I love everything about this game! The art is gorgeous and the concept is great fun :)

Thank you!

Aw, what a shame, but thanks nonetheless! A single-player mode could work if the computer is smart enough to respond based on the players' actions... I might look into that one day :)

Thanks! I'll definitely make the sound a priority the next time, so that this doesn't fall flat when I run out of time so close to the deadline :)

Thanks!!

Thank you for the feedback! And yes, the prisoner's dilemma was actually what inspired me to this game mechanic :)

I absolutely love your take on the Death Judgment motif- blaming others for your sins in a duel is such a cool concept! Unfortunately, I struggled with the game mechanics a little, my shots never landed on the opposing platform... but probably that's just me being bad at duelling games :) I would have also loved controls for laptop users who don't have a numpad 

I couldn't get past the scene with the blue and red bridge, so I would have loved to see the game giving hints, when the player unsuccessfully pushes an button more than ten times or something like that ^^ But I really liked the atmosphere and idea.

Really enjoyed it. I'm terrible at combat and was devoured by Ammit more than once, so I love that you provided settings to adjust the enemies' spawn rate :-)