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lemitch

11
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1
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A member registered Jun 13, 2024 · View creator page →

Creator of

Recent community posts

Sure, thanks

Sorry for responding late: just saw the notification! Thanks

Help: when I click play, all I see are some people standing but I can't find a way to progress beyond that. Can someone please help?

Thanks!

Glad that the game's evoking good game memories for you!

That's something worth thinking about and implementing. Right now I'm developing better graphics for the game: due to the tight jam deadline, I had to put out what I had. Expect that and the other suggestions you guys have been making!

Thanks for the feedback!

Brillant idea!

A really simple yet interesting game; I love the interpretation of the resource idea.

Having multiple stages with different layout or some dynamic changes to the current stage's structure as the game goes along would make things more fun.

Well done!

Quick question: how does one actually repel the enemies (the red circles)? Tried to do that but couldn't.

Indeed the close deadline of the jam prevented me from balancing the levels' difficulty; sorry about that. Will definitely engage in that.

Yes your goal value idea is good, and your max move count is excellent; will definitely incorporate them. In fact, I'm starting to wonder if the pause mechanic actually defeats the point of the timer: I put the latter there to add an extra challenge to make the player think quickly, but all that can be annulled with a press of the key F (pause button). But your comments about pausing's utility are interesting. What do you think about this?

Thanks for your detailed feedback!

Can you further describe the bug with the level loading? This'd help with debugging.

Yeah that's fair. Now that the time pressure of the jam is over, I can better balance out the difficulty of the levels. Implementing a hint functionality would help.

Thanks for your feedback!

Oh, glad that you enjoyed the first level!

Yeah the deadline was very close when I had to set the objectives of each level, so I had to put something together quickly. Don't worry: now the jam's over, I can more thoroughly create the level objectives.

Thanks for the feedback!

Oiii this game's quite something! The setup, gameplay and even the kid chasing the donut (his demon face can return to the hell it came from, please!) are quite amusing. Great stuff