Obrigado!
Leandro Gabriel
Creator of
Recent community posts
Põe trabalho nisso kkkk Obrigado, que bom que gostou!
O jogo em si possui dois restarts: O de apenas retornar ao estado pré-detonação, e o de retornar ao estado inicial da fase. No caso da tela de finalização, o restart que apresenta é o de retornar ao estado pré-detonação, que funciona igual o botão de "Parar simulação" durante a execução dela. Na barra lateral, o botão que apresenta de resetar é o de retornar ao estado inicial. Reconheço que usar a mesma sprite para um significado diferente não foi a melhor alternativa kkk
Tentei realizar a programação das reações de forma determinística mas, realmente, infelizmente a simulação tem um pouco de "sorte" envolvida, apesar de haver extremamente poucas chances de mudanças.
Hi, Lazyeye. First time using your program here.
When I clicked to import the tile to Game Maker, it returned an error. The log says:
Recieved a communication from GM: room_fetch
Set the room_yy.
Sent a communication to GM: room_fetch
Recieved a communication from GM: tileset_fetch
Set the tileset_yy.
Sent a communication to GM: tileset_fetch
Recieved a communication from GM: tiled_fetch
Set the tiled_file.
Sent a communication to GM: tiled_fetch
Recieved a communication from GM: tile_import
Tile import requested.
FATAL ERROR: Expecting property name enclosed in double quotes: line 6 column 194 (char 265)
Sent a communication to GM: error
I've tried to open the files in VSCode to see what could it be and, I found a comma placeholding an inexistent item on line 6, column 194 of the room .yy file, followed by close brace. Maybe GMTiled wasn't expecting this one. I've deleted those pesky commas and... GMTiled returned another error:
Recieved a communication from GM: room_fetch
Set the room_yy.
Sent a communication to GM: room_fetch
Recieved a communication from GM: tileset_fetch
Set the tileset_yy.
Sent a communication to GM: tileset_fetch
Recieved a communication from GM: tiled_fetch
Set the tiled_file.
Sent a communication to GM: tiled_fetch
Recieved a communication from GM: tile_import
Tile import requested.
FATAL ERROR: Expecting value: line 14 column 3 (char 1634)
Sent a communication to GM: error
And that was because of the comma at the end of line 13. Same situation. Again, I've deleted that comma and also every other commas that match same format... The "expecting property name" error returned, but in another line, and I've noted that it was on the Tileset .yy file. So, I've done the same thing on that file: deleted all those commas. After that, when I tried again to import... this was the error log:
Recieved a communication from GM: room_fetch
Set the room_yy.
Sent a communication to GM: room_fetch
Recieved a communication from GM: tileset_fetch
Set the tileset_yy.
Sent a communication to GM: tileset_fetch
Recieved a communication from GM: tiled_fetch
Set the tiled_file.
Sent a communication to GM: tiled_fetch
Recieved a communication from GM: tile_import
Tile import requested.
Generated JSON data succesfully.
FATAL ERROR: 'id'
Sent a communication to GM: error
Now I don't know what it could be hahahhahaha
What could be wrong? GMS2 version is 2.3.0.529