Rock on! We didn't have a lot of time to play test and wanted to create some increasing difficulty to get the max score, but this is a common enough complaint that we missed the mark. Still, glad you had fun!
Leoncio315
20
Posts
A member registered May 29, 2024
Recent community posts
Thank you for the feedback! Yeah, the music was such an hard component of the game specifically because we wanted the melody to stop when the player missed a note. Having the game keep track of where the song was in relation to the level was impossible to solve for in the time we had remaining, so we had to let it be.
The art style is perfect and pairs great with the music!
I don't know if it's because of my browser (Firefox), but I could only see the bottom half of my cheese counter and had no idea there was a time limit until I lost. The camera also moved very quickly and I didn't feel like I had enough time to react to obstacles or even see where the cheese was.