Woah! What a game, finished it and I'm hungry for more. I think there could be some improvements made - sometimes the scales were so far apart from each other that I had no chance to move to the proper notes, which was super frustrating BUT the music was addictive and the little dances of the notes and the character kept me going. Overall, I had a great, amazing job! PS: Happy to see another UE dev team haha
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Record Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3835 | 2.882 | 2.882 |
Enjoyment | #4437 | 2.412 | 2.412 |
Overall | #4571 | 2.549 | 2.549 |
Style | #5075 | 2.353 | 2.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We played off of the idea of a music scale, and the player character scales based on perspective
Development Time
(Optional) Please credit all assets you've used
Music was written by our teammate Tommy Finn
Character and floor asset come directly from Unreal Engine
Comments
It was a nice idea, but I think it could've been executed much better. I think having the person dancing was the most eye catching thing and it was nice to see the music notes start to dance as well, but they advanced very slowly. The melody was nice, but there was a... a sort of "womp womp" sound that hurt my ears a little (Though I suppose that's just a me problem). The music ended and I was there a good... maybe 15-20 seconds? in complete silence, the level still going, before I decided to stop the game. I know it was a known issue tho, I just didn't expect it to be so long of a pause haha. I think y'all had a good idea. Perhaps with more time and a little more playtesting it could've been very very fun. Congrats on finishing your game in time!
Thank you for the feedback! Yeah, the music was such an hard component of the game specifically because we wanted the melody to stop when the player missed a note. Having the game keep track of where the song was in relation to the level was impossible to solve for in the time we had remaining, so we had to let it be.
This was a really charming entry. I loved when the notes started dancing once the music kicked into high gear. Nice job!
That sure was a trip :D
The music is great and I like the detail of the bouncing notes when you're doing well. I guess 'perspective' is also tightly linked to 'scale'
It's a novelty for the first minute or so. Becomes irritating when you're at one edge of the scale and notes start coming for the opposite end.
Reminded me of Osu! Mania.
Wish the multiplier could go higher than 4x. It seemed like there was no end in sight, though. Got repetitive eventually.
If there was an editor or the notes matched the melody or rhythm that would be awesome.
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