Can't seem to buy anything on the mobile edition
LewdVoid42
Recent community posts
Enjoyed the new content. Noticed some grammatical issues in some places but wasn't too engrish. Excited on progressing with the girls. Also, the dash/run function seems to be either not working or set to the same speed as walking, might want to change that, currently there is a lot of empty space we got to walk through, the ability to speed that up would be much appreciated.
Suggestion: For the random girls for loyalty grinding, have extra will overflow to the next girl and/or have an overkill threshold that makes the next girl come really quickly. The approximate second between each girl when you do about 20x their total will in damage gets annoying, especially just after prestiging.
For whatever reason, the sexual traits are called different things (wrong trait or just synonymous name uncertain) when hovering over them on this bandit girl ive captured.
Also, can you explain why I am getting a bunch of stress on my girl whenever we are doing "Petting" page actions? Is it a bug with the incest fetish not proccing good results or is it something else that I have yet to notice is an actual part of the games mechanics in the expansion?
And in newsexsystem.gd if i am reading the code correct, then there is another error here:
newsexsystem.gd 204-212 (same error is present in the #old #incest at 160-169 which might why be why the error is here)
if person.checkFetish('incest'): text += "[name1] starts to {^panic:hyperventilate:resist:slow down} as [his1] impending orgasm approaches, but it is too late. " text += "[color=yellow]" + person.quirk(person.dictionary("-This is wrong! My " + str(relative) + " isn't supposed to be able to make me cum! ")) text += str(globals.randomitemfromarray(["Fuuuuuck!","Oh...oh! I'm cumming!!!","Fuck! I'm cuuuuuummming!","No, no, nooo-NGH","NNNGH!","MMM!","Cu-cu-CUMMING!"])) + "[/color]\n" else: text += "[name1] starts to {^go faster:go harder:move faster:pant:pant heavily} as [his1] impending orgasm approaches. " text += "[color=yellow]" + person.quirk(person.dictionary("-Oh " + str(relative) + ", I'm...I'm... ")) text += str(globals.randomitemfromarray(["Fuuuuuck!","Oh...oh! I'm cumming!!!","Fuck! I'm cuuuuuummming!","No, no, nooo-NGH","NNNGH!","MMM!","Cu-cu-CUMMING!"])) + "[/color]\n" text = sceneref.decoder(text, lastaction.givers, [self])
currently if the incest fetish check succeeds you get resistant and unhappy text, but if the check fails you get happy and pleasured text. They look swapped which makes things like this happen.
Looks to me that "person.checkFetish('incest')" should be "!person.checkFetish('incest')" so that the results are swapped back to what i believe is the intended result.
Just looking at some if the code (looking around for that consent and wanted pregnancy bug i keep hearing about) when i noticed an If and Elif statement had the same tests:
expasiontalk.gd lines 531 - 536
if person.exposed.chest == true && person.exposed.chestforced == false: choices.append('Can I cover up my ' + str(globals.expansion.getChest(person)) + "?") elif person.exposed.chest == true && person.exposed.chestforced == false: choices.append('Why did you ruin my shirt?') choices.append('Why can I not wear a shirt?') choices.append('Why did you take away my shirt?')
I am pretty sure "person.exposed.chestforced" should be true on line 533 or else the block would never trigger (and changing "person.exposed.chest" to false doesn't particularly make sense given the output
Edit: Either the entire section of code has some not updated elif statements or the elifs of lines 533, 539, and 545 have been purposefully disabled
Shame, I used to be able to play on this computer, oh well...
Update: I downgraded my driver to a legacy version (25.20.100.6519) and it seems to have worked.
Tried all three tests (had downloaded a fresh copy of 0.5.25 both 32 and 64 bit when i got the error) and nothing helped. I am playing on a Windows 10 and i believe my graphics card is OpenGL ES 2.0 Renderer: Intel(R) UHD Graphics 620
Note: it could have the same origin as this other graphical error involving the toasts on the bottom right
Not sure what i did wrong, but when I tried to apply the mods with what I thought were compatible mods I am no longer able to start a new game and the game doesnt look like it is detecting any of the mods I downloaded
Edit: It looks like there was an error when I was inserting the lactation spell fix into the mods spell file and I was able to initialize a game
Howdy, have a bug where the nekos dont see my grass tiles as... existing, and therefore dont visit the farm, wondering if there is a fix for that.
edit
It seems that the glitch is actually just the Encyclopedia Screen, the nekos are spawning but their entry isnt tracking it, and its the Visit counter thats bugged, the Resident counter seems to be working