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lilac.lie

6
Posts
A member registered 28 days ago

Recent community posts

(1 edit)

lovely little game with cute art style and funky music! challenging, but not dauntingly so. sadly, I'm still not smart enough to get past level 3 with all 3 flames, my friends.. I enjoyed it while it lasted tho!

Love space melons. The physics are fun to play around with, nice and simple idea, but makes for an enjoyable gameplay!

Very cute design and fun mechanic that gives the gameplay a pretty unique feel! But similar to someone who also left a comment here, I unfortunately couldn't make the second big jump after the 2nd checkpoint :( Even the highest jump that the bunny could manage wasn't enough to cross the distance. Also, no matter how hard I tried, I couldn't make the jump through the gap of a big vertical pillar right before the 2nd checkpoint. Possibly my skill issue though lol

The instructions are not very clear in the beginning, and there seems to be no way to look at them again :(

Nice word play on the theme and an interesting idea, fun physics and dialogue options. Gets pretty repetitive unfortunately in terms of gameplay. It would be great if the camera could rotate to face the scale while holding the cube, because in order to place the cube on the right scale, it needs to be put down close to the scales first, then rotate camera, then pick up the cube and place it. So gameplay would be more engaging without those steps!

A fresh and original idea, gameplay feels fun and dynamic! I clipped through the walls a couple of times though, I think it occurs when the character is scaled up too quickly.