But I cannot find out the directory of "Software".
I forgot to tell you I am using Windows10.
If you don't mind, please post the full path, thankyou.
Good job and thank you to make a cool game.
And I got some idea.
1. Vending machine's item is working on corridor and washroom. Seems no effect on gym(for now), Is this a intentional plan, or is it just unfinished, or is there a plan to have different vending machines in different venues(also the effect)?
I hope the vending machine item effect can be applied in every different venues.
2. Try to add a little detail on vibrator, the vibrator looks like not in functioning. A little green led on vibrator already signify switched on.
Or maybe add new item in vending machine to select vibrator is on/off or no effect.
3. I know that many people have already mentioned that in future versions, it can be added that multiple people can be abducted at the same time.
I also looking forward too.
Just personal idea.
At new ideas at 18/10:
1. Not just only walk away, make some new possibility, the girl may doing something else and not just walking.
2. Keep continuous to the first point above. They may walking with other one, turn around by their self, auto interact with objects.
3. Keep continuous to the second point above. They may invite another one to do some secrets inside the locker, on do some secrets inside the locker on her own, etc.
At new ideas at 17/10:
1. As mentioned as 15/10 before, every area has their own side "characteristic", so it should as same as the locker.
2. Keep continuous to the first point above. It should not only one type of the locker in whole building, metal drums / secrets room / drains etc, they should do the same trick.
3. Keep continuous to the second point above. Those special "hideout" also has their own side "characteristic" too.
At new ideas at 15/10:
1. Make the venue has side effect. Every venue has their special unique side effect, to makes your actions difficult.
2. Keep continuous to the first point above. Such as cooking place like kitchen, it should be some exhaust system in this room, and the exhaust system makes your gas locker weak or no function.
3. Keep continuous to the second point above. Or a quite room such as library, no loud is allow and keep quite, so you cannot hold more then two girls in a time, if abducted the third one, someone will looking for the noise source.
At new ideas at 14/10:
1. May add a random thing, the tentacle that inside the locker, I think the quantityof tentacle can increase. Sound like violated by many.
2. Similar to the first point above. Like I said before, multiple "participant" at the same locker at same time is a good idea. Not just only number of girls increase, the number of tentacle can increase at a time, it should happening randomly..
3. If possible, please put somethings like white slime on the girl, it should happening randomly.
At new ideas at 13/10:
1. The dimensional locker is good, summoning some wifu, maybe try to put them into good use. Normally, they should be so versatile, try ask them for helping our big plan by their unique ability. If not, they just as same as ordinary people like another, except their costumes.
2. Keep continuous to the first point above. You needed to "serve" them after summoned, you can case their special ability for once after you served them for each time, or storage them inside the clever locker to obtained their passive ability temporarily.
3. Keep continuous to the second point above. Of course, you can abduct the wifu more then one time to get more ability usage. Some ability can cause when wifu inside the locker, some ability needed to cause when she outside the locker, or some ability still functioning after she left the screen, depending on the wifu.
New suggestions at 12/10:
1. Do more things on "alert system" and common people's behavior. As normal, we know the alert level will rise if your action has been saw, and decrease over time. The alert system although not founded from you, but founded by you, so people's behavior differently depending on the alert. The alert may based on the current value to divided into about five stages.
2. Similar to the first point above. When the alert stage is low or zero, common people acting as normal, nothing is changed, alert report decrease quite fast. After about the alert rise to 10, the teacher may starting patrolling. After about 25 later, rumors spreading and the "adventurer" starting randomly check some of the lockers, abduct them to stop them, if they found nothing cause alert level down, if they found something to cause alert level rise substantially. And the alert keep rise, the guards now stating patrolling, numbers of the girls decreasing. Alert in high level cause some room shut down.
3. Keep continuous to the second point above. The best way to decrease the alert, just switch to another room and keep low profile, abduct witness too.
New suggestions at 11/10:
1. Like long time mentioned before. A dashboard is good for the game, because it is really needed for check another room's state, like quantity of locker used.
2. Similar to the first point above. Look a good way to check the state for the "working" locker's state.
3. Although you cannot change to another room until one day over. But wish there was a new feature used for switch your sight to another room's infected locker, somethings similar to inspecting the locker inside in normal, but this time is used for inspecting another room's locker outside. Voyeur another room's situation.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
Some suggestions at 10/10:
1. I saw a magic show yesterday, use lockers as magic props, it's about teleport people from one locker to another locker. Maybe consider this in to the game. Use one locker as a exit locker, when the service is done, the girl will leaving by the exit locker, but only one girl can pass at a time, and it also needed to cooldown after used. The purpose is to avoid sudden crowds.
2. About the resist topic again. I really hope to see it in a future version, when they get abducted they really do resist, pull, keep resist before they unable to resist by physically exhausted.
3. Similar to the second point above. "Human voice" needed to improving too, it's too rigid now. They can cry, they can beg for mercy, and of course they can despair, yelling itai / yamete / iya or iku / modo / dameda etc.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
9/10 ideas:
1. Maybe more than one type of school in game to select, as same as select room in normal.
2. Similar to the first point above. In normal, this is an ordinary school. But may be add some schools with some key subject themes, suck as music school / sport school / cooking school etc. In real, in addition to their subject subjects, general school content is also covered. And those additional school, the school design / uniform design / on-campus staff etc, should also different with normal.
3. Similar to the second point above. Different school may also have different special rooms, such as dedicated rooms like opera room / extra large lecture / lido(I like it very much) etc. At the same time, you can also consider referring to the school theme in other anime.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
Some idea at 8/10:
1. New idea about the "machinery", or called machinery sex. As i long time ago mentioned before, use some item for "help".
2. Similar to the first point above. The tentacle can small, detachable, "parasitic" inside the other things and control it, machine may do the trick. Appoint one of you tentacle as usual to infect a machine and functioning it. Then do you job as usual, but working with some machine this time.
3. Similar to the second point above. The item not just only machine, equipment also. Those "item" usually storage inside the locker, you can ignore it when you infect that locker, or full infect with "item". Different rooms may have different items, but some of that were common in every room. Machine can enhancing you locker, if power cord connected, all functions of this machine are available. Machine operating may cause a certain degree of noise, to attract attention.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
Some idea at 7/10:
1. I know Shiolp has a real body at somewhere in game, and the real body always escape to ceiling when end of the day. Here's some suggestion, the body jump when jump to the ceiling, it looks doesn't matter jump from where. So, my suggest is, let the main body come out and disguised as another, and this disguise keep walking like another normal.
2. Similar to the first point above. The purpose is to do more action, like abduct the girls directly and drag into the locker / lure the girl inside / stop the panic girl etc. Also you will be in danger if the guard noticed you.
3. Similar to the second point above. You can do more that when you not inside the locker, disguised as nurse to help another one for "body check" / disguised as kanban girl to increase the flow of people in the area / "abducted by your locker?" etc. Disguised as special one to gain the trust for you.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
New ideas at 6/10:
1. Restraint chair maybe a good direction or somethings similar. Sit tight and hold tight.
2. Similar to the first point above. A ideas coming from a doujinshi, the name which is restraint boxes(close in meaning), the content of the book is mainly about to lock the girls inside the locker, and do "somethings" what you want. I suggest refer to the content of the book, content is appropriate.
3. Similar to the second point above. This idea may enhancing the passive locker in normal, a big option.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
New ideas at 5/10:
1. Similar to the yesterday's idea. As I long time mentioned before, locker can storage anything, combinations not only combination with another locker, another items too.
2. Different combinations change the area effect, and the area effect change the area's ecology. The special character such as nurse should show up in nurse room in normal. After the area's ecology changed, nurse may not show up in nurse room, and the bunny girl / cheerleading / photographers may be as an alternative for examples.
3. Similar to the combinations. I hope the dimensional locker can abduct the girls, dimensional locker can running good even without abduct anyone, but different places or situations or girls had been abducted can affect the results.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
New ideas at 4/10:
1. Combinations. I think more types of locker will coming up in future, now take the hallway as the standard, 4 lockers in roll. If I make 4 lockers in roll, this 4 lockers will have a passive effect.
2. Similar to the first point above. for example 4 normal lockers in roll, you will gain a effect only on those lockers such as auto abduct the panic girl if in range / auto abduct girls when room free / double length of tentacles etc, 4 gas locker to gain atmosphere effect, to make the area that in front of locker cloudy, make the girls forgot her jobs or remember / sight blocked / inhale those air may cause aphrodisiac effect, two dimension lockers at middle with two normal lockers in left and right, when you abducted girls by this locker to make summoning fast / dimensional locker can abduct girls then low chance summon rare wifu or rare yuri scene / summoning by two in one time. Messy combinations with no effect.
3. Similar to the second point above. Combinations can look farther to one area, not just only 4 lockers. In fact, something similar is already happening, like infect 12 locker to unlock nurse room. Combinations effect needs special combinations, like 4xA + 6xB + 2x C. Different ingredients to make whole area with different combinations effect.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
New at 3/10:
1. Redefine the "passive" of the passive locker. In normal, the passive locker abduct the girl by himself, not abducted her by herself. Think about like spider / carnivorous plant / Lophiiformes etc, all of them lure the prey inside, not snatch the prey by himself. So, in current name may should be "self-clicking refinery", used for hold one girls for day.
2. Similar to the first point above. If wanted to clicking-free, force on gas locker/ x-ray locker / aromatherapy locker, we will talk them later. In fact, the passive locker in now can be totally controlled by user, seems not so strong compare by clicking-free.
3. Similar to the first point above. Do something to lure people inside, then do it done it and change the target. Natural enemy is the guard, alert if saw something movement just right in front of the locker. I got two ideas on new passive locker, first one is used for appease panic girl, then lure her inside, usually the "trapper" should be the same guy per day, second is, lure the girl as normal, don't return her pants after she leave, she have to allure another inside and seize another girl's pants when Shiolp force on second one, but there are two results, Shiolp doesn't care first one or second one, one of them may escape, or the pants size does not fit, keep doing until good.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
New ideas at 2/10:
1. About the venue, small suggestion to make the room with end. In normal, the peoples were coming from both side "end". Maybe insert a door that used for defining the "end". The purpose not just defining the room area or exit, in my mind, the edge of the room can also come in handy, the different is just make the door can let them in or out and use the room edge.
2. Similar to the first point above. The room edge can used for some secret, in normally no one is interesting to get there. So, think somethings that is "take it to the next level", such as put the glass locker in there.
3. In future version, I think we have to weak the Shiolp. His ability no longer to used it directly, leveling and spend the lust point to evolve himself. Spend a locker as evolve locker, like the normal locker, you have to grow the locker until it done. Interrupt the evolution will cause stop and lower the report's upper limit points. Speed up the evolution by abduct the designated person.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
Somethings new at 1/10:
1. This things fretful me a lot when I touch the game. I've seen a lot of ocean documentaries video, know a little when tentacle catch the prey, what I see now is like a big rope tied around the waist when catching the prey. During this time, I played another game that included tentacle elements, I have to admit the other was put a little effort on it.
2. Similar to the first point above. Maybe in future version, adding different ways to catch on different locker. In normal, one tentacle came out and catch, maybe you can increase to five tentacle with little delay. Do more brute on catch the target.
3. Most of the locker scenes, the girl who inside the locker always face the door, do more different on view point / positions / tentacle's way of working etc. Narrow space is far good to play his role. Did you see how coral hold the target, try to find inspiration from it.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
Written at 30/9:
1. Should be considered the clubs in game. Abduct relevant personnel the gain some access of ability / items / uniforms / permission of some rooms.
2. Similar to the first point above. Some of the locker(or special locker) may sealed, you can not just spend some ability point to unlock it. you need to find out the corresponding unlock method, such as keys / manual book / pin code etc. Abduct relevant personnel and gain it, reward new position of locker / ability / items / uniforms / permission of some rooms.
3. The "relevant personnel" can not just abduct her. They may appear randomly or appears under certain conditions. They got unique skill to avoid any dangerous, step back / gas prove / locker checking etc. Hard to abduct them.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
New think at 29/9:
1. Nude walking is a good good idea, think about more on it. Another one will panic when they noted someone walking as nude in normal, but never panic if happening in nurse room / in changing room / toilet etc. Quite normal in real life if happen in those room, such as when body check / uniform fixing / drama club's costume design etc.
2. The nude girl should never walking as normal when they release from the locker. If they just leaving the map, the alert will rise dramatically.
3. As I mentioned long long before, the uniform can left inside the locker. and the locker may keep another one or another type of uniform. You may take off their clothe before they leave or put on another clothe before they leave too.
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
New ideas from 28/9:
1. The facial expression, in normal for now, everyone looks as same as other. So, my ideas is, adding some facial expression such as tearing / shy / boring / tsundere etc when they just abducted inside the locker.
2. As I mentioned long long before, put Monday to Sunday into the game. Visitor is different when the day is Sunday, people coming inside without wearing uniform, casual clothes will wearing during Sunday. Special guest may came only on Sunday.
3. I need socks... The long socks... no longer than the knee...
At last, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
Some new things on 27/9:
1. Maybe one of the locker to storage "server" body. Your main body still hidden inside the ceiling area, also you need to select a locker as ground control, eg one "server" locker to allow you to infect the locker as normal, two "server" locker to allow you infect the locker as dimensional locker or some upgrade and so on, quantity required depends on location.
2. Similar to the first point above. The guards can shut down the "server" locker, and rest of the locker may disable.
3. In fact, the action feedback not so powerful, "leaking" / messy hair / tore clothe / "wet" locker not so strong after leaving the locker.
Finally, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
Somethings new on 26/9:
1. Room furnish should adding in future version.
2. Similar to the first point above. Room furnish ideas may influenced by locals girls or by Shiolp himself, depending on development of the story.
3. A little trick, play the ufo catch at ceiling by Shiolp.
Finally, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
Somethings new on 25/9:
1. I think the gas locker should change to some another, maybe create something new or combine another thing together.
2. Similar to the first point above. In my mind, I wish combine the passive locker and gas locker. Normally, the passive locker only used for hold a girl until end of the day, but why won't use her do something else. Such as if the girl saw a panic girl walking in front of the "passive gas locker", the girl inside the locker will convince the panic girl coming with her and lure her inside the locker and... you know.
3. Similar to the second point above. Try to put the thinking into slavery ideas. Such as put somethings important item(such as uniform / money / picture) brandish by hand outside the locker door and lure someone close to the locker, them trap her inside. Although it is similar as original, but this is far more "lewd".
Finally, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
New ideas at 24/9:
1. I think shopping options will added in a future version is good. Use your "point" to purchase somethings, unlock the new item when you level up.
2. Similar to the second point above, adding somethings such as blindfold, used for extend the duration stay inside the locker, things that affect the locker.
3. I know I needed to select a room before one day start, we can put shopping options in room selection interface, to purchase the item that only affect the current day only. Such as pajamas, only available in nurse room, used for make the girl sleep and won't awake, you can do anything you want on the bed all day.
New ideas at 23/9:
1. About the wifu, they should have some unique scene that only the relevant wifu will trigger. Everyone has the unique scene.
2. More "tying up" scene should adding. Binding the arm with leg / two arms in front / binging two girls together / "M open legs" / open arms and legs etc.
3. I hope the "Yukata" can be adding into the game.
Finally, a strong suggestion, hopefully this game can be selling in Steam platform. Steam is allow the game with adult content, also selling the game in Steam can be more easier to promote.
Somethings new from 22/9:
1. How about the "tongue", the "tongue" art quite suitable direction on it, make the tentacle as the tongue.
2. Similar to the third point at yesterday, the passive locker should still working when you switch to another room.
3. Similar to the second point above, or maybe make the locker become "withered" one to two per days when you switch to another room too long or stay at another too long.
Late ideas from 21/9:
1. A small detail, maybe a small extra things, about the size of tentacle. Have ever thought about making one to two special difference between a large size and a small size of tentacle, such like when the girls sucking by big size and small size with obvious difference.
2. Forecast function. A function that showing in next three days difference room may appear specific girls / wifu only on specific days maybe. A hidden wifu may be useful with it.
3. About "growing" the tentacle inside the locker. When you switch the room, another tentacle what you planted in another room should continue to "growing" or not.
Some new ideas at 20/9:
1. Fluffy hair may randomly happening when girls leaving the locker.
2. Animal ear is a good concept, as a head ornament, put it on randomly. You can change their ornament or put it on/off inside the "jewelry" locker. See as the third point at my idea yesterday.
3. When the girl who was just "serviced" already, when they saw a girl abducted in sight, she may enter this locker by her own will as unfulfilled mood. Others girls won't report when they see her entering at this time. If the girls saw a girls abducted will shock normal, but she may cancel her report when she saw another girls enter this locker, shyly bowing her head and walking away.
A new ideas at 19/9:
1. I know this is a crazy idea, have ever thought about adding a "casino" into different playable area? You can earn some fap items / new rooms / new wifu "passport" through the casino.
2. Different rooms should have specific things, such as specific equipment / locker / uniform etc.
3. Similar to the second point above, you can infect the special locker and got some new ability. You can infect the uniform locker, change the girl's uniform into other clothes(or uniform). You can also use the tools in the locker to effectively assist your "work".
New Suggestion at 18/9:
Nice release of Nurse Room
1. Make some partition of each bed in Nurse Room to separate them.
2. Similar to the first point above, each room as a locker, let the tentacle do "somethings" inside.
3. In hallway, I know the gas locker is already exists, make somethings similar, redirect the girls to another rooms, or just replace the brainwash to redirect with the gas locker.
New things comings at 17/9:
1. After the locker has been "used", there maybe some lost property left inside the locker, such as uniform's scarf / underclothes / socks etc.
2. A small detail, if normal girl saw another girl abducted in sight, they may turn around and leaving. But, if the girl who has been "serviced" and saw someone abducted, maybe not just walk away as no happen, try to make them feel shock them embarrassing and walk away.
3. Another small detail, this is a very common and very common that the girl walking with another girl hand in hand. Just not common if they abducted in once :)
Some new at 15/9:
1. I think the "Thigh High Stockings" is a good topic, maybe... consider it.
2. The girls may not walk in a straight line and they may change lanes or sudden turn back without reasons.
3. Similar to the second point above, also it happen to the girls than just exit from the locker, and they may be more exaggerated and walking wobbly.
New ideas at 14/9:
1. Does the "kikkoushibari" hear that before? I think it is good things for tentacle. Even there's a lots of another style of "knot".
2. I know I've mentioned this before, but I have some details to add about cumming scenes. The tentacle can got wet when the girl nearing cum, not only after cummed. So, may be "liquid dropping" can be consider add into the scenes. The surroundings can also change with the number of times of the locker used.
3. Similar to the second point above, the tentacle can covered with liquid after "serviced" someone.
New things coming in 13/9, pls see:
1. May not be successful in once, when you abduct the girl into the locker, just one click and pull her into the locker in this current version. Someone will definitely resist, when you abduct the target, maybe sometimes they resist and "tug of war" with the tentacle until totally draw her in, alert another girl that nearby.
2. Maybe a available alert is good for the player, if the locker is in some girls alert range, maybe put a exclamation mark on her top is good to identity if her may know what you doing.
3. When the girl in abducting range, hold the right button and drag the button and choose the girl in range, like using the stick button on switch,.
Got something new in my mind at 12/9:
1. Locker is used for storage things that we already know, but it looks so empty it the game. The locker in school may used storage some goods like bat / flute / uniforms / cheerleading handball... etc. Maybe put them in to good use?
2. In normal, I know not just only one type of the locker in whole school, just putted in a different place. Maybe a basketball locker / Ice-cream cones locker / music equipment metal locker... etc. Those locker is made for advance using, most for them got some different function, like soundproofing / huge / internal structure for fixed equipments... etc. Huum, something huge is flowing in my mind now.
3. Electricity static, maybe the tentacle can use static. When the girls has been abducted, the static can be in enable or disable randomly. Some new locker scene definitely increase for of course.