Great game! I really enjoyed the realistic elements added to the game. Also nice to see the realistic aspects were simplified so it was still enjoyable to play through those segments.
Would love to see something like this for a trial with Edgeworth.
Impressive work! The game was super fun to play. Loved the pixel art and sound. As other have said, I'd suggest changing the shard control from Enter to something closer to something else.
Would really be interested to play this if you ever do a full release.
I ran into this weird bug, where the etherium shard abandoned me for some reason. (Restarting the level fixed it).
Hello TheRolf, thanks for trying our game. Could you try this submission instead:
We seem to have accidentally submitted twice when itch went down.
Hello taoralin, thanks for trying our game. Could you try this submission instead:
We seem to have accidentally submitted twice when itch went down.
Hello, I'm a programmer looking for a team. I'm a Unity game developer (C# + Unity 2D mostly, but can do 3D). I have done work on gameplay, UI and procedural generation for a 2D map. My original team was dissolved due to the members having other commitments.
This will be my first game jam. Check out some of the games I have made (for 'game jam'-style coursework at uni):https://lochmessmonster.itch.io/
Feel free to contact me here or on Discord: Zanian_Joysword#0616
Hey sorry for the late replay. At the time, I did wonder if there was some sort of timer mechanic but was not entirely sure. It would make sense, as the particular level took me more time (from what I can remember). If you could find a better way to convey the timer mechanic, it would be pretty useful imo.