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Companion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #162 | 4.107 | 4.107 |
Overall | #403 | 3.905 | 3.905 |
Adherence to the Theme | #692 | 3.929 | 3.929 |
Originality | #717 | 3.679 | 3.679 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is quite neat. The simple graphics are pleasing, as is the musix/sfx. Puzzes build gradually on top of each other gradually getting trickier.
I must admit that my playthrough almost came to an end in an early section of the game
since ı managed to lock myself in one of the first puzzles.
Perhaps the above state is solvable, but I could not figure it out. I worked around it by replaying the first section and then got through the puzzle on the first try.
Any way. The only thing I'm really missing here is a save feature, and possible also a puzzle select screen. To make a long story short: Nice work!
Our bad, there's a bug when resetting that specific level. The only way to set that level back is to reset the game I'm afraid. Thanks for the feedback and we'll make sure to fix this level after the jam ends.
I really liked the the level desing you did a good job on that ! The player feels a bit slow and heavy perhaps. We did a quite similar game but with a rock :P ! Great job, i had fun.
Great game and the level design was good. Minor issue where walking into the spring cube throws you into air. This was when i was trying to push it into a converter.
Thats_a_penis.gif
Thanks for the feedback, the spring thing is something we're aware of and we'll likely fix after the jam. Also the above image is what you get when one of the programmers decide to help out with the handwritten tutorials. Please feel free to shame him.
This is a cute game! I also noticed the physics bug, usually encountered near walls while walking into the spring cube, but it never impacted the gameplay.
Cute game! Definitely works well with the theme and the puzzles were the right pacing. Great work.
I love the companion cube concept! That was a lot of fun to play and was quite well polished (I played the web version). I did find a little bug where I could jump and use the box's momentum to fly over certain obstacles, but overall it was a great game :)
I don't think we've seen that bug yet, do you remember what you did exactly to produce that bug? We'll see if we can patch it up or call it a feature. Thanks for the feedback!
I can't entirely recall what I did, but it was at the first puzzle. I tried a little juggling where I would throw the box, jump, grab the box, and the box's momentum lifted me on top of the puzzle allowing me to walk on top of it.