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Logix Indie

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A member registered Oct 29, 2019 · View creator page →

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Lol unbelievable.  2 different places, same person.

Wait a milisecond, are you that user from Khan Academy with the profile name of var my_name = "DQG";?

Great to hear! There are games from other people which I find amazing but they also don't get much recognition, I guess it's just the reality so it doesn't bother me much when my works don't reach many people. Still nice to see some people enjoy it.

yay first comment after just a few years

thanks :P

Hi there. Just wanna let you know that I updated the game, give it a try if you are still interested. Not as great as I thought but it's certainly better now :)

Hi there. I probably will update the levels again, but I did the post jam update now. Hope you have a better experience this time.

It was super fun, very cool idea. It takes some time but I learned how it works just by playing. There are too many steps to make, doing the busy work like clearing the way. How on earth did you put a story into a puzzle game, I like how it ties with the gameplay too.

oh so fox bat is a little spinoff of bo, it looks nice, reminds me of hollow knight. Good luck on the game! Also I did a little update for Relink, if you want to give it another go.

Was the butterfly added? I don't remember seeing it before and it was a cool timed challenge. Other than that I'm not sure what changed, it still feels buggy and could use more work. There was a bug that let me control the bat and the blue creature at once and it was hilarious. Also one that got me stuck when I proceed to the next level without the bat. btw I think you shouldn't blend the keyboard inputs into the dialogue, that kinda breaks the immersion. Sorry if I'm being too critical, it would be great if it goes more smoothly.

Wow an actual RTS in this jam! Well done! I like how simple it is yet has great depth.

Wow how did I miss this entry? It's incredible when there are multiple solutions but not unintended, letting the players solve in any way. It's super lovely to look at, also the mechanics is very fun to play around with. Honestly I didn't even read the tutorial, but the game and levels managed to teach me anyway. The only thing I feel is missing is the undo function, in later levels you can mess up in one wrong move.

Wow this is pretty much perfection for a game jam! Amazing work overall. Sometimes I just stumbled upon the solutions without thinking, even so the game feels so polished.

amazing work! It was chaotic and fun especially the last level, though it seems to be quite unpredictable and relies on trials and errors too much.

Thank you! Maybe I will make a mobile port for it if the game turns out to be great. Will let you know when the update comes out

Thanks! What? More mechanics and levels? You got it :)

really fun platformer! feel good to finally beat it after all these retries

much thanks! I promise to bring the idea to its full potential.

Thanks for the feedback and level design tips! I'm doing just that, also introducing new mechanics. I'm excited to show you the post-jam update too.

It's a bit buggy but I love the atmosphere, well done!

haha agreed

I know this is weird but this game gives me the sense of wonder, exploring space to find rotating geometric shapes. Great work there, really difficult but fun gameplay. Oh and I'm definitely not gonna mention that bruh moment when the door finally opened and it hit the ship into pieces.

This is so cool! Love the overall atmosphere. I found the best strategy to be moving both front legs then both back legs and it's hilarious. Amazing work! Would love to see more objectives and such.

thanks for playing! Good thing that I made a level editor before the game itself so my teammate was able to make some levels as I had no time doing so lol

thanks for the feedback! Will rebalance the difficulty curve

Happy to see your feedback! You are totally on point. Will definitely make it more intuitive and explore it further.

Quite a fun and unique little game. Well done! Funny how we have the same name of Logix 😂

Thank you. We wished we had more time for the levels too, will definitely flesh it out more.

(^.^)

thanks so much! Will definitely make it more intuitive and expand more

thanks! I disagree with the polished part though lol, we literally submitted at the last minute. When I came up with the idea I thought it's super easy, it turns out to be quite difficult lol.

thanks! Will try to make it more intuitive :)

Thanks :)

thanks for your feedback :D

If we had more time we would make more easy puzzles to help the players getting more used to the mechanics.

glad that you liked it!

glad to hear! Originally there are more elements but I knew it was wise to make it simpler.

thank you :D

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Thank you so much! We could've really used more time to test and make more levels to explore the possibilities of the mechanics. The idea is from Pudding Monsters but on hexagonal grid.

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Rotatic is my latest puzzle game. The goal is to restore the shuffled board. I'm not supposed to give my opinion but I think it's quite fun to figure out how the mechanics works on the triangular grid. Have fun!

https://logixindie.itch.io/rotatic