This game has a really fun concept with awesome execution!
Keep it up!
Super cool idea!
I think the input handling could use a little bit more work though.
You could use a queue of inputs so that no button press is lost. Right now only the last input is considered every step which makes multiple turns in quick succession quite difficult. It is also possible to make a 180 degree turn right now by pressing two buttons between two frames.
For example if you're moving down and then press left and up before the next movement you loose if the snake is 2 blocks or longer.
Cool story and I really enjoyed the voice acting.
The music was a little bit too present and created a "muddy" sound together with the voice audio.
I'm not an audio engineer, so I hope what I say makes any sense xD
Really great game! I was really positively suprised by the quality of the story telling.
Very nice frogger-like game.
I personally dislike the use of different scale of pixels in the sprites, also known as "mixels", which gives the different assets an inconsistent look. For example the carrots have a much higher resolution than the cars.
The gameplay is really fun and the additional mechanics work really well.
Great job!