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LucaBarboni

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A member registered May 16, 2021 · View creator page →

Creator of

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Thanks for the feedback!

I based this on a no-code generator engine, but I'll try to do my best to check if a low-code solution can help develop a saving feature or a downloadable file 😀

BTW if you liked the generator make sure to check out the cards too -> https://lucabarboni.itch.io/side-quest-cards

Thank you! If you liked it make sure to check out the cards -> https://lucabarboni.itch.io/side-quest-cards

You are so right : D just added! Thanks for reporting

(1 edit)

I am honored and amazed that you are looking into this and translating, thanks!

BTW the intro and the encounters are truly based on a trip I did with friends and what happened there/surreal stream of consciousness we had in the car at night while figuring out how to get there :D

Let me know your feedback if you manage to play!

Thanks for the feedback! 

Cool original art, and love the "momentum chain" dynamic!

I love the weird-surreal-everyday setting. 
Plus, there is clearly a lot of love for the staff of your Copy Shop. And hey, if John Harper himself said it's nice, who am I to disagree? Good job!

Thank you! I personally like to give players freedom to deviate from the main quest when playing TTRPGs, so I needed a way to come up with new side-quests quickly, regardless of the setting or ruleset. That's why I created this system : )

BTW on the original page of the Side-Quest Cards you find an example of them into play to brainstorm a quest!
https://lucabarboni.itch.io/side-quest-cards

Cool work! I think it can be a nice addition even to broader and more classical TTRPG adventures for "Escort" type of quests.

Question: based on the "Guard the caravan. Don't die. Get paid" and specifically the "Get paid" part, have you thought of a treasure / bounty / prize system for which at every completed run the players can get some kind of powerup or growth?

I think it might add both motivation and replayability value.
Best!

Thank you, I'm glad you appreciate the unusual setting! Ahah looking forward for the goblin version then

Looks amazing and I really love the "walk around and collect rocks" aspect of it. Will definitely try it!

Amazing work both art and rules wise! I will definitely play it but before that I want to properly print and fold a color copy of it : P

Thank you so much for the feedback, I really appreciate!

I will make sure to update with clearer instructions about leveling up and what [COM] means.
(BTW checked your jam submission too and it looks amazing!)

Thanks for the comment!


As of now no,I have no plans on expanding it.


To me it was more of an exercise to do a 1 Page RPG and create something out of the inspiration from Tactical Waifu.


But your proposals make sense! If you'd like to create a kind of "supplement" you have my blessing 👍

Super cool concept and art! (loved the idea of the ritualistic letter opener)

Great game! Really had a blast with this and still cannot beat my record from the 1st game ever : D

Wow thanks a lot for the time you took for playing and writing all of this, it's very precious to me in this phase of early testing 💎

I already adapted some things, uploaded the new version of the pdf and written this DevLog update:
https://lucabarboni.itch.io/hdt/devlog/748275/14-iterating-on-early-feedback

It would be great to know if reviewing (or re-playing!) you can see some things you mentioned already addressed and solved by the current renaming of some things.

BTW yes, your character was clearly Batman.

Thanks!!