Epic, cant wait for the full release :D
Lue
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Indeed, cultists really got stuck in my ideas process when thinking of ideas for this so I just ran with it aha. I agree with you a tutorial portion is definitely needed, I'm intending to continue development on this and I will definitely keep this in mind for when I continue. Awesome I'm glad you noticed them I had a bug up till late development where the animations would just play the first and last frame I'm so glad I put the time in to fix it during the jam! I have a lot more ideas for interactions between the cultists and mechanics. I appreciate the constructive criticism and kind words :D
That's a fair point, I will keep that in mind for when I continue developing on this, faster movement is a good idea! I'm thinking of more tightly fit level structures as well to avoid the levels being repetitive and get back to the goals as quickly as possible. The last level (Gibbons lair) is pretty difficult but it's possible, I did so much testing near the end to see if it was, it's a bit sneaky on the gibbon's lair level as you have the blue crystal and the portal and if you time it correctly you don't fall into the lava otherwise you have to go back and stack the cultists to get back to the portal. Thank you for the honest and constructive feedback I appreciate it :D
Thank you, first jam I've ever done so wasn't sure what to expect, got stuck with the idea in my head and just ran with it. I'm intending to continue development with a friend and get some more interesting levels put together. I did have some ideas for some extra mechanics written down but time was the enemy here aha. Appreciate the honest feedback :D
Cool little game for 3 days of work! I notice a few bugs with the player movement and got stuck in a wall and the movement sound was really grating, but absolutely loved the art style and the unique death mechanics very creative! with some more polish, I can see this being a really cool platformer I would definitely love to play, amazing work :D