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Limbo Loop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #5 | 3.750 | 3.750 |
Overall | #9 | 3.275 | 3.275 |
Creativity | #13 | 3.250 | 3.250 |
Fun | #14 | 2.950 | 2.950 |
Theme | #18 | 3.150 | 3.150 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Talking points of your game
Beautiful minimalized arts, dynamic gameplay.
Assets you used
A* Pathfinding
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Comments
Great artwork. The loops started to feel slightly repetitive once all the demons had been introduced as the stage layout doesn't change, but the gameplay was good and continued to be fun the whole way through.
Thank you so much for your feedback! I really wanted to add different scenes for each level, but there was not enough time.)
There was also really hope that there would be enough time for the final boss, but there was no time left for that.
But there was enough time for the final and the level with the tutorial)
Fun and buttery smooth. Great project.
The art of the game is very beautiful, the stages are very challenging, it is definitely a good game.
This was extremely impressive for a jam.
Beautiful game. I think the game is really held back just by the attack "feel". If attacking/combat felt faster and heavier it would make a huge difference. Definitely a cool concept though, enjoyed playing it.
Gorgeous art style and music, with more polish I think the gameplay loop could be solid maybe adding more variety of monsters would be a really cool little game to see on mobile phones.
This game looks so good! The art style is amazing! The concept is really interesting! Maybe you could add different variations of monsters to fight to mix it up a little. Overall great game!!
Thank you so much for your feedback! There are three types of enemies in the game, it was just decided not to show them all at once in the first round in order to somehow diversify the gameplay.)