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Lugo

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A member registered Jul 18, 2018 · View creator page →

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It's about drive, it's about power
We stay hungry, we devour
Put in the work, put in the hours and take what's ours (ahoo)

Thank you! The main pillar since the beginning was the two distinc phases, good to know that you like it! The diegetic UI is something that we also love to see in games and want to try ourselves.
We have plans to adjust the upgrades costs, towers/enemies and overhaul difficulty.

Thank you for your feedback! We felt the same about the challenge, looking into some tweaks to the general difficulty/progression, couldn't make it in time for the jam.

We are glad that you have a good time playing it! Thank you!