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Thank you for your feedback! We felt the same about the challenge, looking into some tweaks to the general difficulty/progression, couldn't make it in time for the jam.

I totally understand!

I forgot to mention I really liked the chunky aesthetics of the cockpit and how the UI was integrated into panels that came in and out. Hitbox detection seemed a little finicky with the panel UI, I kept closing panels when I meant to hit the buttons, so maybe making the buttons bigger would help.