thank you
luis63301
Creator of
Recent community posts
thank you so much for playing my game, you can follow me at https://www.instagram.com/fearstudio.pe/
yes, everything is based on peru, rondero is someone who cares about security in rural towns.
thank you for playing <3 you can follow me at https://www.instagram.com/fearstudio.pe/
nice! 90s style is the best <3 you can follow me at https://www.instagram.com/fearstudio.pe/
yes! 90s graphics, thanks <3 you can follow me at https://www.instagram.com/fearstudio.pe/
a new genere like rondero-like game ? hahaha thanks, you can follow me at https://www.instagram.com/fearstudio.pe/ <3
awesome!!!! <3 you can follow me at https://www.instagram.com/fearstudio.pe/
Thank you <3 you can follow me at https://www.instagram.com/fearstudio.pe/ i will post more of this game and other games i make
Hello, check my demo for the reload magazine game jam #1 at https://luis63301.itch.io/rondero
Thank you, could you tell me why you think the game is janky and what i can do better ? i would like to make it better.
The game its based in peruvian culture, not mexican, and more than dusk, its inspired in they hunger and also in game mechanics that are easy to learn but take time to improve also mechanics are inspired by a gameplay that is fast and violent, something to which you can spend some time in the day and have fun.
Hello, i have a problem, this shows in error log, i cant open my projects, when i try, efps closes showing me: fatal error! something went horribly wrong and an unhandled exception has been caught. the editor will close now. Log was saved to error.log.
Source: System.Drawing
Reason: El parámetro no es válido.
Stack trace: en System.Drawing.Bitmap..ctor(String filename)
en EasyFPSEditor15.ResourceTexture.Load(String path)
en EasyFPSEditor15.Resources.LoadSinglelineResource(String path, Int32 type)
en EasyFPSEditor15.Resources.LoadAllResources(String dataPath)
en EasyFPSEditor15.Editor.OpenProject()
en EasyFPSEditor15.MainForm.OpenProjectToolStripMenuItemClick(Object sender, EventArgs e)
en System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
en System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
en System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
en System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
en System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
en System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
en System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
en System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
en System.Windows.Forms.Control.WndProc(Message& m)
en System.Windows.Forms.ScrollableControl.WndProc(Message& m)
en System.Windows.Forms.ToolStrip.WndProc(Message& m)
en System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
hello, theres a way to put a image on screen without stop the gameplay ? like when you are close to an interactive object and something like a sprite to grab it (like yubango damnation a game made with efps) , thats my first question, my other question is, there is a script to stop the enemies ai for x seconds ?