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lukeliu

18
Posts
1
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A member registered May 19, 2023 · View creator page →

Creator of

Recent community posts

Me too!

Thank you for playing.  I'm glad you enjoyed it!

Thank you for enjoying the game! The W key is the key for debugging and I forgot to turn it off. Lol.

Hi, please try this one.
https://itch.io/jam/gamedevtv-jam-2023/rate/2092348

Thank you. I will try and rate yours after I go back home.

Thank you for playing and feedback. There is a freeze button bind on A and the thaw button bind on S.  Those are for testing use. Lol.
The white photo I think it might be the authority issue.

Hi, this is my first game jam on itch.io, and I had really fun during this game jam.

This is my first time to build a game during 10 days, and I'm confident about this game.  Hope to get more honest rating from you.
This is the jam project:

https://itch.io/jam/gamedevtv-jam-2023/rate/2092348

The design concept:
The stark contrast between real-life daily experiences and the curated lives portrayed on social media often feels like two distinct dimensions. This phenomenon is intriguing and serves as the inspiration behind the design of this game.

Hope to get more honest rates, thank you :)
And I think this game is really fun to play.

https://itch.io/jam/gamedevtv-jam-2023/rate/2092348

Thx a lot!

Nice little game!

Really beautiful scene! If there is a UI to remind me how many projectile I broke would be great!

Good concept! But sometimes I got stuck and I don't know why.

When I figured out the concept of this game, I laughed so hard. The concept is just spot-on, you're a genius, haha!

Thank you for playing the game!

May I ask which platform you played? The selfies should be squished, there must be some bugs I didn't notice.  Sorry to let you play with the  bug.

It's a nice game! I found out the it's really hard for me to pass the flappy bird part. Lol.

I'm glad you enjoyed the game, and thank you for your feedback. The difficulty was intentionally designed to be challenging, and part of it was also due to the limited number of levels available at the time. Ha ha ha!

Thanks for the feedback. I'm glad you like the intro comic. I'm thinking about how to adjust the difficulty of the first level.