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A jam submission

LifeIn2DimensionsView game page

Submitted by JKGames (@aminjk000) — 2 hours, 35 minutes before the deadline
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LifeIn2Dimensions's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#624.1524.152
Sound#3712.6672.667
Story#3752.2422.242
Music#3892.8182.818
Theme#4172.9702.970
Mechanics#4642.7272.727
Fun#5262.5452.545

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Stylized asset - Animation Starter Pack - FPS_Weapon_Bundle

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted

Love the environment you made! It would have been nice to have all keys/orbs spawn at once rather than sequentially as I had to backtrack a lot. Nice job on the submission!

Submitted

Sorry i couldn't try it i have a potato pc :( 

Submitted

The map looks beautiful, and was very fun to explore to beat the game.

Submitted

Good work! This level reminded me the "Temple of Anubis" map from Overwatch, i like it! The switching vision effect is pretty nice, too. Well done!

Submitted(+1)

Hide and seek, very cool

I enjoyed the game but got dizzy from walking around multiple times, I wish the game can tell you how many orbs or keys left, and a special sound for destroying orbs and collecting keys

Some of these orbs and keys were smartly hidden, I liked it

Submitted(+1)

I also missed the TAB hehe.

Why is it that Unreal fries my gpu? IS it a 4090  only engine?

Apart from the apparent missing of UI, I would a little story for the dimension shift, something along Anubis has cursed you to live in limbo and shift out for seconds or something. 

Submitted(+2)

Beautiful aesthetic! Thought the floating pyramid was a nice touch, nice job!

Submitted(+1)

The first time we run the game we didn't understand what we had to do... after a lot of time walking around the map we pressed randomically "TAB" and after we've understood the mechanics of the game. You need to put some imputs to help the player. Nice location and good work! :) 

Submitted(+1)

First time around, I couldn't find anything to do.  I missed the part about hitting tab to shift to the other dimension.  I ended up restarting to figure it out.  Second time around, it took me forever to find all the red orbs.  I didn't know how many were left and after I hit the last one I kept wandering around, only to tab out and realize the keys had already spawned.  It ends abruptly when you open the door after getting all the keys.  I did like the aesthetics, with the items floating in the sky to give it that dreamlike feel.  Great job doing this solo!

Submitted(+1)

I'm sorry I ran around the map for quite a long time but couldn't find the red orbs anywhere. Used the pressure plates with the boxes and everything, but nope. I must have missed them somehow completely or something happened in the start and they didn't appear for me.

Game itself looked good as Unreal engine games usually, kind of was missing jump, it felt like I was restricted somehow not being able to jump, since otherwise the movement felt good and the shooting as well.

Good submission though, won't take points away for not finding the orbs, since obviously other have found them, it was just something in my game session! 

Submitted(+1)

I like it! The floating objects are cool. Some dots were a bit hard to find so I had to walk around the map for a couple minutes. I like the aesthetics a lot!

Submitted(+2)

It a very pretty game. There's a lot of potential there to be sure. Ditto on the counter and actually needing to switch between dimension to make game play a little more dynamic. Liked the look of the things floating in in the sky - gave just a nicer touch of dreamscape.

Developer(+1)

Thank you for playing the game, I'm happy to hear you liked floating objects :D and thanks for the feedback.

Submitted(+2)

Nice game!  Like everyone else has said, a counter would be nice.  Maybe a jump mechanic too.  I fell off some stairs into a gap I couldnt get out of.

Developer(+1)

Sorry to hear that but thank you for playing and the feedback neorukh :D.

Submitted(+2)

The level design and visuals were really nice, It would be good to have a kill tracker so I know how many orbs ive killed but overall a nice submission.

Developer(+2)

Thanks for playing and the feedback Galaxyofthings :D.

Submitted(+2)

Pretty good! The lighting is awesome and so is the environment :D I have a couple suggestions, it would be nice to have a counter for the collected orbs/keys. A great thing you could've done is alternating between destroying orbs and collecting keys (for each orb you destroy, a key spawns and you have to find for the next orb to spawn). This will force the player to switch frequently between the two modes, instead of being stuck in one for a long time. And I also wished I was able to jump xD

Developer(+2)

Thanks for the feedback mate. Actually the original idea was to spawn a key after destruction of each projectile, but unfortunately due to the lack of time I couldn't implement the idea. Thank you for playing the game :D

Submitted(+2)

Very good game! I would do a bit of optimization work, because it made my 5700xt work to its fullest. :)

Developer(+1)

Thank you for the feedback Windik :D

Submitted(+2)

The game was really fun and the level design was especially nice!!!! Overall and really good game mate. If you have time, would you play mine and rate it????

Developer

Thank you Ritu200879. Sure I'll play it :D

Submitted(+2)

very beautiful game. level design is very nice. Nice job!

Developer(+1)

Thank you very much Schmol :D glad you like it.

Submitted(+2)

pretty fun game, simple, and also easy to understand. However, I think mouse sensitivity is too much. Will be better if you give more information in the HUD. Overall nice job completing the game!  

Developer(+1)

Thanks for playing  the game GoodSpuun and for the feedback as well, I'll definitely consider it in my projects.

Submitted(+1)

The game looks great, a counter to indicate how many spheres/keys are left would've been a nice addition ! 

Developer

Thanks for playing my game. Yes i do agree

Viewing comments 30 to 11 of 30 · Next page · Last page