Thanks! :)
Lukvargen
Creator of
Recent community posts
rated your game. Here is my submission: https://itch.io/jam/mini-jam-92-death/rate/1259138
I'm glad you liked the game and thank you for the feedback!
These are all great suggestions. Unfortunatly I ran out of time to implement everything I wanted / more polishing. The plan at first was to make a large map with different areas and checkpoints but that was way overscoped for the limited time I had left. In the end I went for a smaller map with no checkpoints.
I agree that it is annoying to kill the same enemies over and over. I was thinking of making the enemies less likely to spawn depending on how many times they had been killed but idk, you can kill them faster once you get some items.
Thanks for the nice comments and feedback! The pixel effect is achieved by rendering the game at a small resolution, for this game I used 384x216 and then I upscale that to whatever the display resolution is. This makes everything automaticly look pixely and is perfect for particle effects. The sprites is normal 16x16 and no shader is required with this technique.
Rated your game. Great use of assets
Here is my game: https://itch.io/jam/miz-jam-1/rate/737905
Would love to see more people rate my game https://itch.io/jam/miz-jam-1/rate/737905. Reply and I will rate your game too :)