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Lumpy Software

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A member registered Sep 25, 2024 · View creator page →

Creator of

Recent community posts

Glad you enjoyed the game, we definitely ran very short on time for a tutorial and such... which definitely would've helped. Also all the ricocheting was a bit confusing and the upgrades were one of my last additions so I had little time to specify or fully adjust or tinker with how it upgraded (but it gave a slightly larger range that it could ricochet to and allowed for a higher number of ricochets in case you were wondering)

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This is the kinda stuff that inspires me, amazing game and great concept, hope to be able to make something this fun and polished someday. Incredible job.

Pretty neat game and  very smart use of the limitation, overall was pretty fun but I think the lava level was a bit too difficult and basically required perfection pretty early on. The game itself was pretty simple and felt pretty quick but a very cool concept.

Movement controls have been fixed and now and work, also if you make it into the later levels I think you'll be glad that you don't have 12 enemies sprinting at you.

Sadly your solution did not work, but after like 3 hours I finally fixed movement controls by forcing fullscreen. Hope you can enjoy the game in its fullest now.

I'm glad you enjoyed it so much and I can definitely see how the shield delay with the bashing could be weird and something I'll look into adjusting.

Glad you enjoyed it!

Overall very fun game which was surprisingly fleshed out for a 3 day jam. There's definitely some balancing issues especially with the sandbags which basically won me 10 rounds in a row by making a wall of them. Cool interpretation of the limitation and an impressive amount of towers.

Overall very fun concept but it's in need of some balancing, the lasers especially basically formed an impenetrable fortress around the earth.