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A jam submission

Fuse on the LooseView game page

Blast those bones, time your tones!
Submitted by rumyooonomicon (@rumyoonomicon) — 2 days, 5 hours before the deadline
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Fuse on the Loose's itch.io page

Judge feedback

Judge feedback is anonymous.

  • Really intriguing puzzle game with cozy visuals, interesting level design, and a fantastic implementation of the theme. The GDD is exceptionally well-documented, making it easy to follow the game's development from its earliest stages to the current build. Infinite thanks for including a slider in the settings to adjust the music and sound effect volume. Overall, this was an amazing game, and I’d love to see more levels in the future. Keep up the great work!

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1OVb7awF1Govw8xmObfWX1FI1FBhO9Hwf/edit?usp=sharing&ouid=106151941388398486165&rtpof=true&sd=true

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Fuse on the Loose is a 2D platformer puzzle game where you play as a rolling bomb navigating dungeon levels to explode skellies. However, simply reaching them isn't enough—you must ignite yourself using fire sources like campfires and time your fuse properly to ensure you detonate at the right moment.

Please explain how your game fits the theme:
The theme “You Are the Weapon” is interpreted by making the player character itself a destructive force. The player controls a walking bomb instead of a traditional weapon. The goal is to use explosions to clear obstacles and explode enemies.

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Comments

Viewing comments 98 to 79 of 98 · Next page · Last page
Submitted

Super fun, well designed, and probably the most appealing (at least in my opinion) visual and sound design in the jam! Fantastic work!

Submitted

Awesome game to play with one hand. *Wink wink nudge nudge*

Submitted

Fuse on the Loose was a blast! I had so much fun with this tight, intuitive puzzle game - it's impressive, inspiring work for sure. Thanks for all the hard work you must've put into it!

Submitted

I am amazed at what some people can do in so little time, just wow! Great level design!

Submitted

Brilliant concept and execution. This game looks and feels DONE. Best level design I've seen so far!

Submitted

Probably the most polished game I have tried for this game jam. Great job!

Submitted

Great quality game! My brain to smooth to finish thou xD

Submitted

Can almost be directly on Steam ! Level design is smart ! Congratulations 

Submitted

Wow this is so good. The cute graphics, the smooth and satisfying controls, and even the matching music! What a blast. There are also 18 levels where you slowly guiding the player through each new mechanic, that's just true craftsmanship. Anyway, enough praises. I do have one little nitpick that it's not entirely obvious that what box must be blown away and want can be just pushed off. It doesn't help with the fact that the first ever pushable block is one of the larger ones, making me feel a bit strange like "You can push the small ones, but you can with the large one?"

Anyway, loved this game so much. Thanks for making this game and please keep up the good work!

Submitted

you`ve created an absolute gem!
everything fits perfectly together, normally i am not into puzzle platformer genres, but this is a very cool game.
overall the best i`ve played this jam, regarding player introduction to mechanics, progression, UI, coherent experience!
Nice name, and a good fit for the theme

Submitted

Really cool and polished! Everything was very intuitive and I appreciated how the simple mechanics built on each other as you progressed. Definitely one of the best I've played so far for this jam!

Submitted

Wow great work. Excellent game design and aesthetics. Well done.

Submitted

One of the more polished games I've played so far in this Jam. Beautiful color palette and the CRT effects are a nice touch. Level design is thoughtful, although I did have some difficulty here and there with what seemed like bugs. I'll list those below. Otherwise, a genuinely lovely game that I enjoyed to completion. Great work! 

Bugs/Notes:

  • The the first level that had a elevator platform. The second barrel kept getting stuck on the opposite ledge, requiring many restarts.
  • The level following that frequently saw the fire pot falling through the unmoving platform while the player rolled on to it just fine.
  • The level with a small elevator just above a wider one can be complete with just one bomb.
Submitted

Such a lovely aesthetic - I often find the look and feel to be quite make or break for platformers but the sound design and art style (esp love the curved CRT monitor vibe) make everything feel responsive and satisfying! Great simple concept well executed, well done!!

Submitted

the music is beautiful, the mechanics are fun  and the art with the music creates an enviroment that fit perfect.

i want more levels! :D

Submitted

Overall great. Can see  this on steam in this state. Made me wonder how you did that in just 2 weeks!

Submitted

Really enjoyed this one. Great art, music and level design. Congrats on the submission.

Love the music and the UI! Great work.

Submitted

I really enjoyed this game, I’m not much into puzzle games normally but I like the simplicity of it and how the difficulty of the levels seemed to slowly increase based on knowledge earned in previous levels. It makes it an easy learning curve for casual gamers :)

Submitted(+1)

this is a cute and awesome little puzzle game! I love it!

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agreed

Viewing comments 98 to 79 of 98 · Next page · Last page