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M.K. Developer

18
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A member registered Aug 16, 2021 · View creator page →

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It is very polished and very fun. Great job!

The cooling system reduces temperature because if the generator overheats it will start loosing health. Depending on how much energy is being consumed the generator will get hotter, so if there is a huge load ( many blocks are powered simultaneously ) the cooling system is not going to do much of a difference, but usually it does reduce the temperature from a meltdown to overheat. As for the -2000 degrees celsius, there is a bug with the way that the game calculates the generator temperature that sometimes causes it to go negative. I tried fixing it, but I didn't have much time left and the bug doesn't occur very often so I just moved on to finishing the game. In this case the temperature was 2000 celsius. Thank you for playing the game and taking the time to comment.

I will come back to play the updated version after the jam.

I am sorry that the ending confused you. The reason that happened was either because five or more of the blocks were destroyed, or because the generator was destroyed. You can see the health of each block and the health of the generator from the health bars. I would like to make it more obvious why the player lost but due to some personal time constraints I didn't have enough time to do that. Thank you for your feedback.

It is a solid game, with a lot of potential. The octopuses are very annoying ( maybe they should move a little slower because the moment you turn the light on they just run towards you forcing you to turn it off immediately ) and the obstacles are a bit closer than they should be in my opinion, especially since you can't see all the time. That being said, with some tweaks, it could become a great exploration game. Great job!

Very fun game! The graphics and the audio are really good and the extra languages are also a great addition. All the levels are very fun and it has a good difficulty curve. My only complaint is that it was too short. It has a lot of potential to become a great mobile game with a little more content.

If you have the time, you could try out my game as well.

It is an interesting idea and fits the theme perfectly. The issue is that the controls are really not clear at first ( maybe you could add some instructions in the description because it took me some time to figure out what the goal is ) and I don't fully understand what pattern makes the lamps turn on and off. Apart from that it is a fun experience. With a better explanation for the controls and more levels, it could become a great game.

It would be great if you could check my game out too.

Very fun game. One minor problem I had is that sometimes the frogs are on top or next to the flies that light up and you can't do anything about it ( especially as the game progresses and less flies remain ), but I may have been doing something wrong myself, i don't know. Really good game overall.

I would appreciate it a lot if you could take some time to check my game out too.

The graphics are really good. The only problem I faced is that it felt a bit unresponsive, though that may be intentional, and when I didn't immediately release space it would just fade to white. The idea is very good. Keep up the good work!

Great game! It is a very creative, simple and fun concept. And with a little more work and some level design it could become a great puzzle game for mobile.

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Thank you for taking the time to comment. I am very glad you liked my game. I will check your game out too.

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Hello, rbrammen. Your confusion is understandable since the game didn't have a clear objective. Due to personal time constraints, I didn't have time to implement a tutorial and the instructions in the description were lacking. I have now updated the description to provide more detailed instructions. Thank you for your feedback.

It is a great concept and a great execution. The only problem I found was that after some time waiting for the AI to go through the level was just tedious, which is why I didn't finish it. I suggest making the AI quicker or even better adding a skip or fast forward button so that you don't have to wait for it to reach the next point.

The game has a lot of potential but I felt tired after a while. I would suggest improving on the ui ( since it is the main way of interacting with the game) and giving the player more freedom by making the objectives less specific and possibly having multiple objectives at once that the player can choose between and their choices would change the game's direction ( like story driven games but instead of your choices impacting the story, they impact the game you are making). Overall it is a good idea. With a little improvement, I would love to see more!

Amazing and very fun. Good job!

Great game. Maybe the camera should be a little less sensitive as it sometimes make you dizzy.

It was pretty good as an idea. The movement was just a little off in my opinion.

Your feedback has been very useful. I have allready added a way for the player to speed up time  and I am currently working on adding some new weapons. Thanks for your feedback and for playing the game.