And to this day it doesnt allow multiple excludes, and is a programmer way to deal with it and could be probably made into a button or menu. Also its not clear how some of the tags are written in code so you have to debug the site to get right variable names so its pretty much not done.
VirtualPierogi
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I was investigating the ability to implement search box for dropdown menu for easier exploration of methods and parameters. Cause now its kinda pain when you manage to find something in a big list and it closed because youve moved a mouse a little bit. I would contribute some extensions for quick gameplay prototyping like Unity input interfacing.
well, superpowers is still one of the most ambitious and innovative engines and wysiwyg editors for webgl based games, other being nunustudio or the core threejs,
with current surge in webgl based games and apps (due to cross platform at heart nature of webgl) and most recently WebXR Superpowers could really come back shining.
Is Superpowers gonna update its 3d standard to newest version of gltf, Ive heard a lot of good things about it and its looking like a best game asset standard to date. Definitely worth knowing : https://godotengine.org/article/we-should-all-use-gltf-20-export-3d-assets-game-...