Very nice.
madadog
Creator of
Recent community posts
Great game! Managed to beat 3 opponents mostly by clicking and building faster than them right at the start. It felt like the Expand ability combined with nearby Scatter/Line structures was the only way to destroy enemy buildings (aside from massive Line / Scatter spam). It also feels like the enemy AI grossly overestimates the effectiveness of the Nuke ability (e.g. you build a Scatter on their border and they nuke it, which obviously does nothing except waste 50 of their ability points, so you just Expand Expand Expand…) and it feels like they can’t actually use the other abilities?
While the WASD controls work fine, the arrow keys seem to be broken as they do a new press every single frame (on the web version at least, haven’t tested native)
Combat felt nice. However, the anti-melee mushroom was not so nice, as it stops you from damaging nests altogether, basically enforcing an arbitrary 5 second wait every time you RNG it. I understand why spells deal no damage to nests (would allow the player to avoid all damage and risk if they did), but sitting on top of a second mushroom just waiting for the no-melee effect to wear off does not feel good…