Thanks a lot, man! I'm glad to hear that!
MadChirpy
Creator of
Recent community posts
Yeah I see where you're coming from, I wanted to add extra steps to make sure it didn't feel like a 'Find Waldo' game and to have somewhat of a difficulty curve, but I might've pushed it too far in some places. Some hitboxes can definitely be improved, I think I might make a system that highlights objects when you hover over them or something to give clearer feedback on whether or not you're at the 'right spot'. Thank you very much for the feedback, and thanks for giving it a try!
Tried the game again and it did indeed work, but I had a lot of trouble hearing what the man was saying, for me I would've needed a clearer voice, or subtitles. I played it twice and I made it quite far (I think) both times but it seems I always missed some objectives on the way and then I couldn't turn back, however this might be a skill issue on my part! But overall the game is very cool!
I'm not completely sure if there's a lose condition, I tried getting hit quite a lot but I always survived. I also think the game loop seems a little bit to simple right now. But I really liked the art, and I would say this could be built into a cool game, especially if you added something like upgrades or a shop in the cave to make the game loop a bit deeper! GJ!
Hey! I tried running the game but I seem to be stuck in the beginning. I can look around (although with very low sensitivity), but I tried all the listed keybindings and it doesn't seem like I can interact with anything, so unfortunately, I couldn't continue and therefor can't rate the game.
Running on Windows 64-bit.