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MagpieTeahouse

38
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A member registered Apr 01, 2021 · View creator page →

Creator of

Recent community posts

Glad you enjoyed the game!

I actually do have ideas for a potential update with some new content and some QoL stuff

And thank you!

Thanks! Glad you liked the game!

I have some ideas for a potential update, probably no endless mode but I'd like to make the goals, time limit, and maybe even the number of floors customizable

Thanks! Glad you're enjoying the game!

Glad you enjoyed the game!

There are a few instances where only 1 or 2 kappa out of 3 or 4 working will be shown, like with the scrapyard or the bazaar. Were these problems with some specific structures, or did they happen randomly? It might be helpful if you could recall, but I understand if you can't.

And thanks!

Thanks! Glad you had fun with the game!

Having to click on every building was a bit of a concern during testing, but the pop-up menu also informs you if you have enough resources and kappa to work, so it was left as is

But drills are fun!

Added the screen resolution option to the settings. Everything should scale properly now.

I tinkered with it some more and added the screen resolution option to the settings. Everything should scale properly now

Thanks, glad you enjoyed it!

I did think about adding the tally actually, but decided against it at the time. Maybe it's something for a potential future update

Thanks, glad you enjoyed!

The game resolution is locked to 1920x1080, so that might be causing the issue. I'll try and see if I can do something about it

Glad you enjoyed the game! And thank you for the tip on the bug, I'll look into it.

Thanks! Glad you enjoyed the game!

Thanks!

The level is supposed to be synced with music, but sometimes its falls behind

Marisa and Biten try to steal peaches from Tenshi's hat, which according to Chinese mythology grant immortality to those who consume them

Thanks!

Huh, that is a funny oversight lol

Thank you so much!

Thanks!

Thank you!

The music is supposed to be synced up with the level, but sometimes the level gets desynced and takes longer than the music duration due to lag. Still, glad you enjoyed!

Thank you! Glad to hear you enjoyed it!

Thank you!

And yeah, the moving around the screen during the chase mechanic did end up underused

Thank you for the comment and the image(?) !

Thank you for your comment!

We have another point-and-click touhou fangame released last year, 'Subterranean Detectives Orin and Satori'. If you enjoyed this one, you might like the other one too!

Thank you so much!

If you like point-and-click adventures,  you might also enjoy our previous point-and-click Touhou fangame 'Subterranean Detectives Orin and Saotir'. Give it a try if you'd like!

Thanks!

Not really. "Yakumo Sauce" is just an in-joke from a discord server we're in

Thank you!

The "wake up" button is a result of not having enough time to implement a proper game menu, we're fixing it for the post-jam update

**Spoiler**

Have you been to Suzunaan yet? Go there and come talk to Reimu afterwards.

Thank you for your comment!

The infinite Chen/onigiri bug is a known issue we're patching for the post-Jam update

**Spoiler**

Once you have all the ingredients click on the plate in the kitchen

We tried drawing the player's attention to it by putting a little spotlight on it, but I guess it can still be a bit tricky to notice sometimes

Thank you!

We actually released another point-and-click Touhou fangame last year, 'Subterranean Detectives Orin and Satori', so check it out if you'd like!

Thanks! We'll give it a look!

Thank you!

Thanks! Yeah, the difficulty is something we ran out of time to balance

Thanks!

Thanks! We had an ending and more attack patterns for the final boss planned, but had to cut on that because of the time restrictions

And well, there needs to be a way to prevent the player from going too far out of bounds

Thanks!

Thank you! We're glad you enjoyed it!

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Thank you! All credit for these goes to our programmer!

Thank you! Glad you enjoyed it!

Thank you so much!