Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Vitch (Online Multiplayer)View game page

Cozy online multiplayer exploration game with witches and witchcraft!
Submitted by Makapar Games โ€” 18 minutes, 49 seconds before the deadline
Rated by 6 people so far
Add to collection

Play game

Vitch (Online Multiplayer)'s itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

A multiplayer game for game jam is rare. It's a very difficult project, and you've done a great job. The game successfully launched in my browser, I did not notice any serious visual problems. I'm sure if you had more time, you would have done even better, but I really like the concept and style.

Developer(+1)

Thank you very much :)

I am planning to release a game late 2025 with this same tech stack... Hopefully I am able to improve it a lot by then :D I reused some code from there to make this even possible to achieve in 3 days

Submitted(+1)

Sheeesh! 

As a self-proclaimed programming enjoyer, I'm crazy impressed that you even attempted a project with such technical difficulties in such little time.

Even though the game might need some polishing you have my respect for what you achieved! Keep on going I'm excited for future projects 

Developer

Thank you very much :) I managed to reuse a bunch of code from another WIP project, otherwise this would have been impossible...
It was still very difficult to pull together something working and a ton of ideas were scrapped in the process. My code is not very flexible, so I had to rewrite a bunch to get basic things working. Some systems built in this jam will be ported over to my more ambitious long term project, and I had fun experimenting on this, so for me it is time well spent.

Submitted(+1)

The SFX are amazing, though the zombies were a bit much lol. My ping might be too high cause  there's quite  a bit of rubber banding. It is buggy but I can hardly believe you did all this without an engine in 3 days! A functioning online multiplayer game with the best sound effects I've heard this whole game jam. Up there in terms of impressiveness!

Developer

Thank you very much :) all SFX were recorded and edited by me

About the rubber banding... Servers are in Europe, but even in EU they can be laggy. On my MacBook I can host a server with 1000 enemies without ny noticeable lag, but Heroku (the host) even struggles with 25 total enemies.

I regret not picking a better host like AWS/Azure, or maybe even adding an option to switch server between different regions. Oh well, now I have something to do post-launch :D

Submitted(+1)

Love the SFX! Will be back to play with friends!

Developer

Thank you very much, glad you enjoyed :)

Submitted(+1)

What a blast, wish I could pew pew my friends. Excited to see where this concept goes, it'd be a chill game to adventure with buddies

Developer(+1)

Thought about enabling PVP... It would only be 1 line of code away... But that did not feel very cozy haha. Thanks for playing, glad you enjoyed it!

Submitted(+1)

I LOVE IT but I broke it hehe

Developer

Haha :D I don't think the server liked having multiple people online at the same time...

Submitted

yah haha