Very cool game, I really liked it. Also puzzles very interesting, and I am glad to see that there's a lot of levels available.
Play game
Path Brush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.130 | 4.130 |
Special Object Implementation | #1 | 4.435 | 4.435 |
Fun Factor | #1 | 4.304 | 4.304 |
Overall | #2 | 3.797 | 3.797 |
Audio | #12 | 3.391 | 3.391 |
Graphics | #13 | 3.696 | 3.696 |
Theme Implementation | #50 | 2.826 | 2.826 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
It is necessary to move around until all the colors have been used, even if the puzzle has been completed first.
The principle of the game is to paint different squares with a brush to complete the puzzles.
Comments
Nice game! Maybe a undo last step function can make it more easier to solve and try different movement.
Nice puzzle game, I love the idea! And I would have loved it if there were more levels.
I would have said that I don't really see where the theme is, but after the explanation I really like it, very subtle, original and clever. I agree with NjitRam that an undo button would be nice.
Great game :)
Regarding the theme there is not much here as you CAN just stop moving.
However, the game is amazingly well done and feels super polished.
The puzzles are great and explain the rules on the go. The graphics are simple but work great together. The addition of the circle in there is smart! That way you have a great point of reference. An undo button would be helpful.
Add some on screen buttons on there and you've got yourself a great mobile game.
Amazing job !
Thank you ! You are right an undo feature would be good.
Actually, I tried to take the theme into account in a very subtle way. The idea was to force the player to move even if he had completed the puzzle. As the following image shows:
The puzzle may be finished, but the game will not consider it finished because the player still has red paint in stock. So, the player is forced to move and potentially fail the puzzle. The idea was that the player could not stop moving as soon as he finished the puzzle (the main goal of the game), but only when he ran out of paint. I hope you will understand how I take the theme into account
Damn, this is a really great puzzle, I really enjoyed solving some of the levels!
Cool concept! I was amazed at all the different puzzles you were able to add in just a short amount of time!
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