So few votes for a so good game, it's sad! Yes it's short, but it's fun and well made!
If there's updates to adds levels after the jam (and maybe add sound design, fixes z-order bugs etc.), I think I'll come play it again!
Play game
Unstable Driving GameJam 5's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun & Game Design | #15 | 3.795 | 3.929 |
Theme | #18 | 3.657 | 3.786 |
Graphics | #18 | 4.002 | 4.143 |
Overall | #35 | 3.326 | 3.443 |
Originality & Innovation | #42 | 3.381 | 3.500 |
Audio | #198 | 1.794 | 1.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The squares you used on platforms at the beginning of the level are visible by the player.
Maybe try to get the z-order of the squares between the platforms z-order and the car one ?
Still a great game though, it didn't affect player experience.
Very nice, very good execution of the idea too. Wish there was more levels than just one as I started to get the hang of it.
Challenging yet so fun. I love it how it makes me try more! Art work is really well done.
Very cool. I like the art a lot, looks super clean.
I think there is a lot of potential to create a full game out of this.
Before I mention anything else, you need to have the start screen not be only usable with a tap of the mouse, and that start screen for the level shouldn't pause the game and more so be something over the start of the level. Since it's keyboard controls only (outside of the mobile controls built in), and then asking the mouse every time when resetting is a little annoying. Please allow the spacebar to work with it if you plan on having a web/PC version outside of mobile in the future. It's one thing you really have to change the most. It's the only main negative I have as well.
The graphics are really good, very professional. Reminds me a lot of Happy Wheels and the gameplay is very fun. Backgrounds work perfectly with the theme of a car testing facility. Every graphic for the UI and menus are very well made too. You made a very well made game.
That's some amazing feedback, thank you! I did focus so much on testing the mobile version, that I didn't take keyboard usability into account. Glad you enjoyed the graphics and UI. Needed a bit more time on some of the graphics and had other experimental features and a longer tutorial area that I couldn't fix before submitting. I wished to least submit my entry to gather some feedback like yours, as fresh eyes always help. Cheers!
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