They are all related with the sheep people. Based on how they lay down, they will have different animations. You need to keep visiting them until you have discovered all three poses that can happen.
MaliBogic997
Recent community posts
It happens every single time I use it, and it's instant. The other two buttons related to watersport work just fine.
The real kicker is that if I were to play the game as usual and reach a climax through regular means, it also works perfectly fine. It's just this button that refuses to work.
In the meantime, I have disabled and re-enabled compatibility mode and I turned off MSAA (which I intentionally put on early on), but nope. Still the same. Event Viewer also doesn't seem to show anything.
I'm encountering a crash when using the ejaculate button that comes with the donation perks. Here is the log's content:
Godot Engine v4.3.stable.official.77dcf97d8 - https://godotengine.org
Vulkan 1.3.292 - Forward+ - Using Device #0: AMD - AMD Radeon RX 7800 XT
USER WARNING: No setting named 'donation_perks' in category 'preferences'!
at: push_warning (core/variant/variant_utility.cpp:1112)
USER WARNING: No setting named 'donation_perks' in category 'kinks'!
at: push_warning (core/variant/variant_utility.cpp:1112)
USER WARNING: No setting named 'donation_perks' in category 'character'!
at: push_warning (core/variant/variant_utility.cpp:1112)
USER WARNING: No setting named 'light' in category 'video'!
at: push_warning (core/variant/variant_utility.cpp:1112)
USER WARNING: No setting named 'grass' in category 'video'!
at: push_warning (core/variant/variant_utility.cpp:1112)
USER ERROR: Index p_msaa = 4 is out of bounds (MSAA_MAX = 4).
at: set_msaa_3d (scene/main/viewport.cpp:3458)
USER ERROR: Parent node is busy adding/removing children, `remove_child()` can't be called at this time. Consider using `remove_child.call_deferred(child)` instead.
at: remove_child (scene/main/node.cpp:1601)
USER WARNING: Terrain3D#4522:_build_collision: Building debug collision. Disable this mode for releases
at: push_warning (core/variant/variant_utility.cpp:1112)
USER WARNING: No setting named 'prolapse_enabled' in category 'kinks'!
at: push_warning (core/variant/variant_utility.cpp:1112)
USER ERROR: Attempt to disconnect a nonexistent connection from 'StaticBody3D:<StaticBody3D#120292640347>'. Signal: 'tree_entered', callable: ''.
at: _disconnect (core/object/object.cpp:1462)
USER ERROR: Attempt to disconnect a nonexistent connection from 'StaticBody3D:<StaticBody3D#120292640347>'. Signal: 'tree_exiting', callable: ''.
at: _disconnect (core/object/object.cpp:1462)
USER ERROR: AnimationPlayer has no current animation.
at: get_current_animation_position (scene/animation/animation_player.cpp:635)
USER ERROR: Node not found: "" (relative to "/root/main").
at: get_node (scene/main/node.cpp:1792)
I am already running it on compatibility mode for Windows 8. I myself am on Windows 11, if that makes a difference.