That's cool. I got 401 points. I would have kept going but wasn't sure where I was at score-wise. Pretty addictive and easy to zone out to. Good use of just 3(?) colours to communicate the entirety of the mechanics.
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That's pretty genius. The frantic key-mashing as you desperately crawl towards the next puddle got tense at times, not gonna lie. Sub(s)lime use of music and colour shifting to create the drying up effect and an overall clever implementation of one of the optional themes! I'll try again when my forearm has recovered.
Thanks for the feedback!
Yeah, the difficulties definitely need to be overhauled. I didn't have anyone to play test and was short on time, so I kind of guessed at the values. If you get lucky early on (and with some practice) you can activate a bonus ball streak by collecting balls in quick succession. These power ups should make clearing the screen significantly easier.
You're right, the transition between some of the modifiers could be tweaked to make them less jarring. I might make some adjustments when the jam is fully finished.