LOVE this concept! It feels richly open to a lot of different types of challenges. I look forward to seeing how this continues to develop!
MarcelineLeiman
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thanks! It was actually inspired by a card game my partner and I play called Koi-Koi. It’s a set collection game where the deck is composed of 12 suits of 4 cards each. Each suit represents a month’s flower. You’re supposed to alternate a special set for each round of play (12 rounds, so each suit gets a chance to be the special set), but we ended up playing by whatever the real-world month is! I’m sure that’s a variant that’s played, but it’s just something we like to do.
It kind of makes every time you play like a “monthly challenge” similar to dailies in roguelike games—which I quite enjoy.
Really fun logic game! The artstyle is super tight, transporting me into the world of grimoire. The icons are very readable on the small screen. The mechanics are easy to understand, and I really appreciated the How to Play section.
One request as a quality of life improvement would be to add some ability to mark cards through our deductions. Sometimes if I process that a card *must* be a specific number, I’ll do another part of the puzzle and forget my previous logic.