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Marielle Brady

32
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15
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A member registered Jun 11, 2021 · View creator page →

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The dynamic music sounds epic, and the idea of creating a band really fits the theme of joining together!  I echo everything said below about the defend the stage section- I found the visibility at the top of the screen to be the main sticking point, plus not being able to shoot diagonally makes it hard to catch up with the bats if you're coming from a different direction. But I thought it was fun and enjoyed throwing rocks and rocking out to the track :)

This concept is really interesting, and as other comments have mentioned the UI is really clean!  It could potentially help to have the names of buildings (once it got more complicated I found that I had to look carefully at what I'd already built, since I squished the buildings together to fit the space constraints).  Figuring out the puzzle felt really satisfying!

Thanks for the feedback and great tips ojaoweir!  Our team is pretty new to pixel art (this was my first time doing sprite animation), so it'll be really helpful for future reference! :)

Wow, this is really creative!  I love how you turned an OS (typically navigated with a mouse) into a directional platformer- it really makes you think about the screen window in a different way.  Also the bunny is super cute and the sound effects fit perfectly :)

Thanks so much The Zubair!  I'm glad you enjoyed it!  :)  It was a lot of fun to put together and I'm glad the fun atmosphere came across- your feedback is really appreciated too! 

Nice job!  As a fellow biologist I like that your main mechanic is showing the potential drastic changes of frameshift mutations :)

Nice job!  The art looks really beautiful.  I agree that I'd like to see the idea expanded on- maybe with different types of wisps or obstacles?

Nicely done!  I liked the balance of choosing whether to go for the extra links or block the arrows, and the music and sound effects  fit the vibe perfectly!

Thanks for the feedback DigitalBoy!  We've added a note about the bug to the top of the description.

Wow, this was really fun!  The first couple of times I got a lot of couples asking for options I didn't have yet, but when I got a lucky break I kept it going until it froze in April 2008!  I love the quirkiness you incorporated with the names and categories too.

Nice idea!  I had a hard time figuring out which resources went with which factories (I didn't get any info by hovering), and my money resources went down even before I had built anything?  But I really liked connecting the resources and factories to each other; it fits the theme in a creative way!

Thanks for the feedback TaLc!  Yeah that bug is unfortunate, but I'm glad you kept going and enjoyed collecting the team! :)

Nice job- I really like the art style!  Even the controls description has a lot of personality.

Cute art style!  The slimes started breeding really fast, but I like the concept

Nice job- I love the dog theme!  This was really well done and the puzzles were clever- I liked that the dogs had slightly different abilities too!

Nice job!  It reminds me of Fruit Ninja a little bit.  Really clever that you have to balance stacking up the skewers and making the enemies explode!

Nice job!  This is a really cute and clever little game!  I kept wanting to click on the satellite robots one after the other, so I had to remind myself to jump back to the main robot in between.  

Ohhh that makes a lot of sense- no problem!

Nice job!  The music and graphics work really well together.  I couldn't find a way past the tutorial- are you supposed to click something to progress?

Nice job- this is a really cool idea!  The controls for the main character were pretty slippery so I fell off pretty easily, but I really like the link mechanic.

Nice, this is really elegant!  The music and sound effects are really soothing in a nostalgic way, and the concept is simple yet really addicting!  

Congrats on making your first game!  I found it a bit tricky to navigate- every time I clicked on a node and tried to pull it closer to me, others would spawn and hurt me before I had enough money to upgrade.  Maybe if clicking the nodes gave more money, you could upgrade faster?  

Nice job!  The game looks beautiful!  I wasn't quite sure what the objective was, but it was fun just running around and exploring.  Also side note I was able to run off the bottom edge of the map and got stuck in the sky

Nice job!  I like the tension between defense (when you're the wrong color) and offense (when you're the right color)!  I agree the enemy ai can be a bit tricky to follow, but the core loop feels solid!

Interesting idea!  I like the weaving of probabilities- I found it a bit tricky to juggle the moving, attacks, traps, and probabilities, but I probably just need more practice!

Nice job!  I got stuck in a pit shortly after getting the rocket booster, but the powers and platforming were very well done!

This was wonderful!  The slimes are really cute, and the art as a whole has a really distinct style.  I got stuck on a certain shade of blue until I realized I had to make it with two colors instead of three, so it required the reset.  Who knew washing slimes could be so addicting!

Like others I had to play single player, but it looks good!

Nice job!  I definitely get Katamari vibes.  It took me a couple tries to figure out I was supposed to bring my sandwich to the plate in the background to increase my score, but it was fun just rolling around collecting everything!

Nice job!  The browser window extended a bit past the edges of my screen, but it wasn't an issue while playing.

Nice job!  I like that you got a lot of systems running simultaneously even with such limited time!  For feedback, I wasn't quite sure what the star does and how the spacebar command was used, but it was fun to dodge the obstacles.