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MarqeGH

13
Posts
2
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A member registered Feb 19, 2024 · View creator page →

Creator of

Recent community posts

Great feedback! I should make it clear to the player that they are just there to show where the enemies will spawn from and give a subtle hint on where the triggers are. Also camera issues are a good point. 

Thanks for playing!

Having watched some people play it, it seems it's a common browser optimisation problem, Chrome fragments resource intensive operations sadly, I think I went overboard on the amount of enemies spawned and should have done more testing

Firefox seems to not have as much of a problem but now I know to check the other browsers next time!

Thanks for playing and for good feedback! The gun totally sucks and the wall collision hitbox is too big I agree haha! 
Again, loved the hell out of your game. It's my favourite of the 18 I've played!

The AI speed turned out to be a browser issue where ex. Chrome will fragment resource intensive operations (ie spawning 100s of enemies and having them calculate pathing every frame)

Firefox seems to not have as much of a problem but now I know to check chrome next time :)

Thanks for playing!

Can I ask what browser you're using?

I only recently found that Chrome fragmenting completely chokes the AI in this game. It's a shame, but at least now I know to test that next time :)

Very fair! 

Seems the WebGL runtime gives everyone different enemy speeds as well so I'm working on fixing that.

Thanks for playing!

Ohhh, that explains it! Anyways, well done :)

Fun idea! I enjoyed the humor in it, the graphics are great, the UX is sweet.

Gameplay feels good, like the meta joke – Wish there was a little more "real-time" mechanics added to it, but other than that very solid.

Great job! Thanks for your contribution :)

Cool game, I had some trouble getting the shield mechanic but I love the idea.

Music is nice, animations look crisp (thought slow as you wrote in your disclaimer.*).

Also had a point where I had to add King, 3, Jack and 5 together to make 25? don't think this is possible but I may just be bad at arithmetic haha

Great job, thanks for this.


*I also had the problem with low speed after building to WebGL, I'll give a beep if I figure out how to solve it.

Blown away by this game, I love the serenity of it and its "try it and find out" nature. Very smart take on the jam theme.

Would maybe make more buildings or have the villagers be somewhat different in their behavior.

Great job on this game, played it twice and had a blast. Thank you for your contribution :)

Hahaha yeah a lot of jank sprung up in the late hours of the project. Learned a lot! Thanks for playing Conks :)

Noted! AI is quite a rabbithole to jump into, definitely one I'll take time to research. Also had trouble with WebGL reducing the AI speed compared to what it does in the Play tab. Thanks for playing!

'Perry' has potential as a weapon for sure. Thanks for playing!

Noted! I've had a lot of trouble with AI pathfinding, definitely a field I have to research. Thanks for playing!