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marrero171

12
Posts
27
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A member registered Apr 02, 2020 · View creator page →

Creator of

Recent community posts

It is on, that is quite strange.

Yeah, it's a switch feature lol. Didn't have time to put instructions in-game but it's Q and E to switch from blue to red.

I just realized I forgot to tell about the sprint button. The timers run at random speeds whenever you press them. Thanks for the feedback

I really liked the art style on this game! I can see this game being a great title if it continues development.  Very creative setting and weapons.

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I enjoyed this one. It has a nice horror feeling with the music and the atmosphere. Although the camera was moving too fast. The art style also made everything fit together.  There is a problem with the ghost though. No, not the spawning,  you guys already know that. But whenever I run from the ghost and he is on the other side of the screen, the audio suddenly switches to the left speaker. Other than that I see a lot of potential in this game! I loved it.

Very creative game. It's impressive how you managed to make that many mini games in such short time! The asteroid part has nice art.  The music needs polish, but I think you know that based on the description. It was pretty fun, except sometimes it jumps to the same mini game than before when you die.

Very creative and a pretty good platformer! Although I gotta say the wall jump feels clunky and unforgiving. Some parts where you had to wall jump right after falling were pretty hard considering you had to be pressing against the wall or else the input wouldn't register on you fall to your death. It'd be nice to be able to jump even if you are a pixel away from the wall. Other than that, the music is really good and I had a fun challenge playing this game!

Thank you! I will continue development. Also I have a plan to prevent you from commiting die to be another animal right away.

It's interesting. The background of the first level looks really good. A restart button would have been nice. I had to restart the game because it was unclear to me what I had to do in the first level, and since there were no borders I just jumped off into the infinite abyss when I pressed that gate button. Also the music suddenly gets loud in the second level, which it almost blew my ears oof.I would've liked to see what you were going to implement after the second level.

Sorry about that. The game only supports 64 bit. Maybe in the future. We are actually planning on continuing development and turning it into a finished product. :)

Very pretty looking game! I like the simple cute art design.  The controls seem responsive, although jumping seemed a bit difficult and unfair at times, maybe because a lack of coyote time plus the fall speed of the little creatures, it proved difficult for me to jump near ledges. The puzzles made you think for a second before sacrificing creatures to proceed. The music, it has a good rhythm but the melody kinda ruined it for me, it seemed all over the place. Still nice to listen to.  A nice little jump sound I feel would make the game feel a bit better, since it's based on jumping a lot. Overall a great game, it has some drawbacks, but it's nothing a little polish can't resolve. :)

Pretty nice game! The gameplay is smooth, although, I did find myself having to backtrack because the old dudes' ai were getting stuck on a wall. The music was a little over the top, there were some rooms where I didn't find a point to go into, and there was a lack of special effects when the enemies die. Otherwise, the game plays nicely, I like the enemies, especially the slime thing.   I do really like the final boss and the little fireballs it shoots out. Also they eye has a nice tail. The sword throwing and dodge mechanic were responsive and took me out of sticky situations often. Overall a pretty good game!