No, I don't have plans for an Android version.
However, I am planning to implement custom color palette support in a future update.
MasuOne
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Thank you for reporting this issue.
I also encountered the same error message "PixelAfterAll is damaged and can't be opened" when trying to run the .dmg downloaded from itch.io. Rebuilding didn't resolve the issue, although interestingly, the file runs without errors before uploading to itch.io.
After various tests, I found it can be launched using these commands (based on a YouTube tutorial: https://www.youtube.com/watch?v=DgEA6qu4kYc):
% sudo spctl --master-disable Password: Globally disabling the assessment system needs to be confirmed in System Settings. % xattr -cr /Applications/PixelAfterAll.app
While this is not an ideal solution, it does allow the application to run.
I'll be working on improving this so the app can launch without these error messages in future updates.
Thank you for your valuable feedback.
I appreciate your comments, especially regarding the number of sprites, lack of animations, and suitability for video game development needs.
In light of these issues, I have decided to temporarily stop selling the product. I will rethink and revise both the content and pricing, aiming to re-release a product that better meets the needs of more users.
Thank you for your purchase.
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If you don't seem to know how to use it, please try the template nodes.
https://masuone.itch.io/pixel-after-all/devlog/732954/release-version-004
https://masuone.itch.io/pixel-after-all/devlog/732954/release-version-004
Could you try the some template?
Maybe this will be some hint to you using this tool.
Hi, thank you for your interest!
I've made a bunch of filtering and modification to AI-generated art, which likely places me in a strong position regarding copyright ownership under current laws. However, if someone can convincingly prove they hold the copyright, it would necessitate the removal of the image, though it would be hard to prove.