I liked the idea of combining cards with different results, however I kept rolling the same cards. I don't know maybe I missed something...
MatRyb
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I was impressed by how this two totally random genres worked well with one another. At first I had a problem with simultanious management of my economy and defense, but later I really enjoyed this system. However when driving I constantly crashed into trees, which made me lose most of my HP (I couldn't get enough gold for defences) but later this problem was minimalised by strong defence. The game was also very laggy during later waves, and I think the game lacked end-game goals such as wave number or bosses. In conclusion I really enjoyed defending my pizzeria while delivering pizza :)
When playing Pixie The Catcher I was impressed by the chill and calm vibe it had. I really liked the idea of explaining the game mechanics by dialogues. Catching bugs was fun - each bug required a somewhat different approach, but in some cases spamming from close range was better than using attraction, it required good skills while "in air" tho, so it kept being a fun challenge. I didn't really know how terrariums worked, but I managed to keep them all alive by pure skill extraordinary luck. During second playthrough I set up a goal of beating the previous score. I started the game, found a new place with many butterflies, catched many more bugs than before, but... I forgot to place them in terrariums after, so I finished with the score of 0. Summing things up - either if you are a renown bug catcher or a simple bug-catching-newbie you will have a fun time with this game's soothing atmosphere.