Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Max Filar

17
Posts
1
Topics
3
Followers
1
Following
A member registered Feb 25, 2024 · View creator page →

Creator of

Recent community posts

I really liked the combat system!

This game is just good in everything! I think it would be nice to make it so that you don't lose HP when you collide with a box, because a lot is lost when you get close to it

very hard move but it makes this game better

Very good music!

It's a lot of fun, but the slopes still need some work.

I was often irritated during the game, but I would give the level design a separate 10 stars.

The game is very interesting, I quickly understood the essence and the idea is well done, I would most likely add the ability to move not only through paintings and the music did not fail, only in the second level I had problems, I did not understand what to do and began to interact with everything, something did not work when pressed, something only made a sound, and also in the game menu when I went to the settings I could not exit

This game is great! I completed all the levels, I noticed that you can only dash while jumping, I don't know if it was intended that way, but I wanted to point it out, also in some levels where there are spikes, you can stand between them and thus not die without making a long jump, and in general, working with only two colors helped to focus on the effects and animations, which I really like, and the gameplay mechanics are also done at a good level and fit the theme

P.S. It happened that our games coincided with the style of two colors and platforming :)

I really want to praise the game for the soundtrack and variety, I couldn't get through it or understand its essence unfortunately, and I also noticed a bug with red triangles, when you hit them they start spinning in place

Thanks for your feedback! I had never worked with sound before, and since I worked solo and taking assets was prohibited, I didn’t have much time to learn sound design. It’s not easy to get used to the game without a tutorial and explanation, which I have already fixed, but I haven’t updated the game on the site yet. There wasn’t much time to create branches in the story and endings either; I spent a maximum of 2 hours a day on the game, working completely alone, but despite this, I’m glad that you got a good experience!

a very unusual approach to sound design, the game is good, but I think it lacks a tutorial

very fun game, I love this concept, it lacks a soundtrack and will be perfect!

The game is not quite easy in gameplay, but it is interesting, the soundtrack is good, the visual style is one of the best, I just didn’t like the opening scenes, they don’t tell much and it’s not very clear, I think we need to add much clearer explanations

I would really like to see an explanation of the lore and plot inside the game, but the game is interesting, it forces you to work with your memory

Separately, I really want to praise the soundtrack, the highest level

It is written that the topic will be announced on the day the jam starts, there are 6 days before it starts, but the topic has already been written, is it correct?