I would really like to see an explanation of the lore and plot inside the game, but the game is interesting, it forces you to work with your memory
Separately, I really want to praise the soundtrack, the highest level
Criteria | Rank | Score* | Raw Score |
Potential for a Steam Game | #4 | 4.000 | 4.000 |
Visuals | #11 | 4.158 | 4.158 |
Overall | #11 | 3.772 | 3.772 |
Sound | #12 | 3.789 | 3.789 |
Theme Integration | #17 | 3.737 | 3.737 |
Game Feel | #21 | 3.421 | 3.421 |
Mechanics | #23 | 3.526 | 3.526 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I would really like to see an explanation of the lore and plot inside the game, but the game is interesting, it forces you to work with your memory
Separately, I really want to praise the soundtrack, the highest level
Amazing game, amazing visuals and sound/music!! The mushrooms level though...very tricky XD
Congrats!
This was fun, I appreciate how quickly respawning is cus I died a lot lol
This was great. I feel like the controls were a bit too touchy for my liking but the time switch mechanic and finding other platforms was great. I was not able to make it across the mushroom to mushroom jump though so I dont have anything to say about anything past that. Great artwork and character as well.
This is a brilliant game and has a potential of getting a ticket for steam.
i absolutely love the way this game feels to control! it feels really fast and snappy but not too much. Overall reaally good game and it even has a boss fight!
this is hard but fun. mechanics pretty nice. one criticism. i found a way to cheese the boss second phase which makes it easier. really easy i mean. going to left corner.
Beat it :)
Cool time switching mechanic! I agree with other comments that it feels too hard but I feel like the balance of the levels is great. I think gravity is too high (falling speed/abruptness, not jump height), and also maybe something about the character stopping too abruptly when you stop in the air (compare it to Mario).
That boss has way too much hp tho! ;)
he game is quite challenging. I asked my 6-year-old son, who was watching me play, what he thought of it, and he said, 'It's pretty hard.' He saw me die 50 times. From my perspective, it would help if the player had 50% of their current speed. The graphics and sound are good. I like the concept of the two worlds. I'd be interested to know how you implemented the two worlds.
First of all thank you for playing and the criticism.
About the two timelines. I didn't program the game. I made the art, but as to how I understood it the two timelines are basically two tilemaps that get swapped out on the button press and enemy positions are being saved and repositioned to where they have to be when switching back.
Really liked the visuals and the music was pretty enjoyable too! Unfortunately got stuck in the area with the two mushroom jumps, the first one already was difficult (the timing for the air dash felt a little strict) and the characters zooms very fast when walking. Still, I'm very interested in what else this game has to offer considering how interesting the screenshots look, would come back to this later too!
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